When comparing Quake III Arena vs EVE Online, the Slant community recommends Quake III Arena for most people. In the question“What are the best PvP games on Steam?” Quake III Arena is ranked 16th while EVE Online is ranked 34th. The most important reason people chose Quake III Arena is:
Not many available FPS games have such a high skill ceiling as Quake III Arena, making this a great game to invest time into, for those that want to get to a competitive level.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Worthwhile time investment for competitive play
Not many available FPS games have such a high skill ceiling as Quake III Arena, making this a great game to invest time into, for those that want to get to a competitive level.
Pro Offline LAN support
By using a LAN connection, multiple computers can facilitate multiplayer without the need for an internet connection.
Pro You can easily run the game on low end PC's
Due to the age of the title (released 1999) and the requirements of said title in the modern day, the game can easily be played on just about any PC from the last 10 years.
Pro Plenty of variation with multiple game modes keeps the gameplay fresh
Deathmatch, Team Deathmatch and Capture the Flag are the various modes that players can select within the game. This allows for enough change in gameplay for the user so that the game never gets old too fast.
Pro Real freedom
You can do anything. literally anything. You can become a massive entrepreneur and deal with billions of ISK, set up a pirate base in wormhole space, explore anomalies, build massive ships, become CEO of a player-run industrial corporation. There's tons and tons and tons of stuff. This is likely the most sandboxy of MMO sandboxes.
Pro 360' freedom of movement
Up, down, left and right simply stop having a meaning when it comes to space. Making for a true space simulator in that the controls mimic how objects would behave in a real space environment.
Cons
Con Poor quality voice-overs
Given that it is an older title and thus released when studios put little money towards quality voice-overs, Quake III Arena stands out as one of the worst of its kind, not least on account of the game announcer who is one of the main culprits.
Con Spreadsheets in space
At the very core, that's what it is. You'll be looking at tons of stats, calculating % resistances and DPS. It's a paradise for math savants and economics geeks, but not so much if you just want to blow things up quickly.
The graphics are there, but combat takes place at a few kilometers at least, so you won't be ever seeing your ship and the enemys' at the same time (unless as tiny silhouettes). Which only enhances the feeling that combat is a set of dynamic spreadsheets rather than a real visceral thing.
Con On the decline
The player number is about half of what it used to be and continues to decline. The game has been around for 10 years so it's hardly a surprise.
Con Requires lots of time invested
Because of the open market thing even going out on a quick mission may require you to gear up your ship first, which takes ages as you jump across multiple stations to get the two dozen different modules required to outfit your ship.
EVE feels a lot like a second job sometimes.