When comparing Quake III Arena vs Daikatana, the Slant community recommends Quake III Arena for most people. In the question“What are the best PC arena shooters?” Quake III Arena is ranked 6th while Daikatana is ranked 20th. The most important reason people chose Quake III Arena is:
Not many available FPS games have such a high skill ceiling as Quake III Arena, making this a great game to invest time into, for those that want to get to a competitive level.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Worthwhile time investment for competitive play
Not many available FPS games have such a high skill ceiling as Quake III Arena, making this a great game to invest time into, for those that want to get to a competitive level.
Pro Offline LAN support
By using a LAN connection, multiple computers can facilitate multiplayer without the need for an internet connection.
Pro You can easily run the game on low end PC's
Due to the age of the title (released 1999) and the requirements of said title in the modern day, the game can easily be played on just about any PC from the last 10 years.
Pro Plenty of variation with multiple game modes keeps the gameplay fresh
Deathmatch, Team Deathmatch and Capture the Flag are the various modes that players can select within the game. This allows for enough change in gameplay for the user so that the game never gets old too fast.
Pro Has a great single player campaign
It is both challenging and versatile. The lore is simple, you're a time traveler and as such you will come across different sets of weapons from different eras. The story might be a little cringey at times (has a few tediously long cut scenes), but if you enjoyed Quake 2 then you will enjoy this for what it is as well.
Cons
Con Poor quality voice-overs
Given that it is an older title and thus released when studios put little money towards quality voice-overs, Quake III Arena stands out as one of the worst of its kind, not least on account of the game announcer who is one of the main culprits.
Con Companion AI is bugged
Sometimes they get stuck or lost, which will prevent you from leaving the level/area. This has been patched in the 1.3 update where you can disable companions altogether, although this needs to be manually updated.