When comparing Warhammer 40,000: Dawn of War vs Artemis, the Slant community recommends Artemis for most people. In the question“What are the best LAN party PC games?” Artemis is ranked 26th while Warhammer 40,000: Dawn of War is ranked 50th. The most important reason people chose Artemis is:
A team of players will have to cooperate in order to play and succeed in this game, making it highly interactive. Each player will need to interact with the rest of their team throughout in order to succeed, making for a very social and party centric game.
Specs
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Pros
Pro Easily practice the game when not playing over LAN
There is offline play available, meaning you can play single player in order to practice for LAN play. LAN as well is offline, as it uses a local connection. So overall, there is no need for an internet connection in order to play the game how and when you want.
Pro Easily accessible to any skill level
A smart AI allows for difficult games thanks to the natural reactions that the enemy can have in game, which keeps the player on their toes. Where it allows for any skill level is the fact that the player can change the difficulty level, which will make for an easier or even more difficult game, depending on what the player choose to set it on.
Pro Large hectically fun matches
Up to 8 players can play in a game, making for what can be hectic and large matches thanks to the possibility of the amount of each players forces.
Pro Expansions and mods
Dark Crusade and Soulstorm are just two of the beautiful expansions this game has(the best ones, in my opinion).
Also, a mod like Ultimate Apocalypse (for Soulstorm) brings the game to a totally new style
Recommended to play the original game first, to learn playstyle, and then play Ultimate Apocalypse so you can notice all the changes that this wonderful mod has made.
This mod is worth all the game+2 expansions by itself. Look for it on ModDB.com.
Pro Can run on older PCs
As this game is quite old (having been originally released in 2004), it runs well on older PCs.
Pro The focus on social interaction and teamwork creates a highly interactive game
A team of players will have to cooperate in order to play and succeed in this game, making it highly interactive. Each player will need to interact with the rest of their team throughout in order to succeed, making for a very social and party centric game.
Pro Fulfills every fun Hollywood space battle trope you can think of
Artemis is designed around many popular sci-fi tropes, providing an enjoyable sense of fan-service for those who are interested in sci-fi pop culture and movie media.
Pro Creative scripting system where anyone can write a scenario makes for endless gameplay
Users can create their own mission scripts, which they can then share on the developers' forums so that other players can make use of them. This way there is a never ending amount of new gameplay.
Pro A choice of 6 distinctive roles, that allow for a variety of play styles, which keeps the gameplay fresh and interesting
Crew on the bridge consists of a captain and 5 stations.
- Engineering - in charge of energy distribution and the DamCon.
- Science - in charge of scanning and information distribution.
- Weapons - in charge of military equipment.
- Comms - in charge of monitoring communications between enemies and friendly ships.
- Helm - in charge of piloting the ship.
Being that there are a few different roles to choose from it will take many play-throughs to experience them all, which gives good variety to the player, especially when considering that the experience even with the same role can play out differently with a group of different players.
Pro The player vs. player gameplay completely changes up the strategy of the game, making it much more competitive
Version 1.1+ allows for PvP, making Artemis very interactive in a different way from the co-op. This way those that want to be competitive have an outlet of gameplay.
Pro Node Played it
Cons
Con Some LAN/Internet games don't start.
Some games just get stuck into a loading screen(transferring badges screen) and won't start. If you can see this screen for more than a couple of minutes, just let the host close the game and try again.
After this screen a Loading The Map screen should appear and it can take even 5 minutes if somebody is using an old PC, but the first screen is the "bugged" one.
Con Large and not optimized
Size of the game+expansions+mod is about 10 GB. Also the game is quite aged but it is not best optimized and in 8p LAN matches it could stutter.
Con Difficult to play online
Artemis is built with LAN play as its focus, making online multiplayer a bit of a pain as the user has to port forward. However you can use a service such as Tungle and connect to the dedicated Artemis network, which makes the process much easier