When comparing Torchlight II vs Diablo III, the Slant community recommends Torchlight II for most people. In the question“What are the best co-op RPGs on PC?” Torchlight II is ranked 1st while Diablo III is ranked 13th. The most important reason people chose Torchlight II is:
Much of leveling up is permanent, which not only gives a sense of connection to ones built characters but also means there is a large incentive to replay to make different builds.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Incentive to replay due to limited respec system
Much of leveling up is permanent, which not only gives a sense of connection to ones built characters but also means there is a large incentive to replay to make different builds.
Pro Elaborate loot system
Loot in Torchlight II is varied and dependent on a wide array of circumstances. There are so many variables that come into play as to what a player will find that makes searching out better and better items a game in and of itself.
Pro Varied level design
Unlike the first title there are many areas to see in the game that all have different looks. Plus there are large open ares as well as close quarter caverns.
Pro Works on different OS's: Linux/Mac/Win
Torchlight II is a multi-platform game that works on OSX, Linux and Windows. Which is great for users who dual-boot as the game can be played no matter what OS is booted at the time.
Pro Well implemented and fun action-RPG combat
Torchlight 2 has all the typical RPG mechanics such as classes, loot, skill trees etc. However all the little touches and details come together to make playing the game really fun and a great balance between depth/complexity and being able to get started killing hordes of monsters. Killing monsters is very satisfying and the loot system keeps things very interesting without feeling like you're just grinding for better items.
Pro Well implemented co-op
You can team up with up to 5 other plays to take on the hordes together. There is also a PvP mode if you'd rather kill your friends instead of team up with them.
Pro Easier to learn and enjoy than most other similar titles
Diablo III is very simple, requiring very little to no planning to succeed. You create a character, pick a skill and just progress through the game while occasionally upgrading your equipment. You can change skills and any stat points you've earned without penalties. You can also choose from one of the 17 difficulty levels, so you can always play at a level that's challenging but not too stressful. All of this creates a game that you can enjoy without worrying about messing up in the long run.
Pro Fun to collect loot
One of the better parts of Diablo III is collecting the piles of gold, the colorful gems, and various pieces of equipment. It's especially exciting when a legendary quality item drops from a monster since it makes a distinct sound effect and shoots a beam of orange/green light into the sky. So whenever a lot of legendary items drop all at once it just feels incredibly satisfying.
Pro Decent selection of character builds to try out
There are more than 50 distinct class/skill combinations, including ranged builds, melee builds, support builds, defensive builds, pure-offense builds, and many more. You're sure to find a build that you'll enjoy playing, whether you prefer to play alone or with friends.
Cons
Con Lacking in story
The characters are flat and the overall story is pretty boring/standard. While not unexpected for such a game it would have been nice to have something other than loot driving advancement in the game.
Con Limited respec system
Much like an old school dungeon crawler, there is little to no useful respec system here. You can respec the last three skill points used on a character, but that is it. This tends to lead towards plenty of skills in the skilltree that ended up going nowhere, which are just wasted points. Unless you know specifically where you will be putting each and every skill point for your build beforehand, no respec may have an impact on making a perfect build.
Con Endgame grinding can get really repetitive
The endgame in Diablo III consists of only two things – completing bounties and clearing greater rifts. Both of these have very little variation in them, so quite often you'll run through the same map layouts, clear the same enemies, and complete the same objectives. This gets extremely stale after long play sessions and can cause you not to pick up the game again.