When comparing Torchlight II vs Planescape: Torment, the Slant community recommends Torchlight II for most people. In the question“What are the best PC RPGs?” Torchlight II is ranked 5th while Planescape: Torment is ranked 19th. The most important reason people chose Torchlight II is:
Much of leveling up is permanent, which not only gives a sense of connection to ones built characters but also means there is a large incentive to replay to make different builds.
Specs
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Pros
Pro Incentive to replay due to limited respec system
Much of leveling up is permanent, which not only gives a sense of connection to ones built characters but also means there is a large incentive to replay to make different builds.
Pro Elaborate loot system
Loot in Torchlight II is varied and dependent on a wide array of circumstances. There are so many variables that come into play as to what a player will find that makes searching out better and better items a game in and of itself.
Pro Varied level design
Unlike the first title there are many areas to see in the game that all have different looks. Plus there are large open ares as well as close quarter caverns.
Pro Works on different OS's: Linux/Mac/Win
Torchlight II is a multi-platform game that works on OSX, Linux and Windows. Which is great for users who dual-boot as the game can be played no matter what OS is booted at the time.
Pro Well implemented and fun action-RPG combat
Torchlight 2 has all the typical RPG mechanics such as classes, loot, skill trees etc. However all the little touches and details come together to make playing the game really fun and a great balance between depth/complexity and being able to get started killing hordes of monsters. Killing monsters is very satisfying and the loot system keeps things very interesting without feeling like you're just grinding for better items.
Pro Well implemented co-op
You can team up with up to 5 other plays to take on the hordes together. There is also a PvP mode if you'd rather kill your friends instead of team up with them.
Pro A dark, engaging setting
Planetscape: Torment has a dark setting where zombies and scary creatures are the focus, making for a game that is themed to be more scary over a traditional fantasy game. So for those interested in a darker themed fantasy setting this should appeal to their interests.
Pro Spiritual precursor of Torment: Tides of Numenera
inXile Entertainment said they were going to make a spiritual successor of Planescape: Torment called Torment: Tides of Numenera through kickstarter, it actually beat the record for hitting the $1 million mark at the time of the kickstarter which had a kickstarter goal of $900k that was planned for a month. The goal was hit in 6 hours. Total, Tides of Numenera has hit almost $5 million, more than 5 times than the original goal, and hit their goal in just six hours. This easy backing shows just how popular Planetscape: Torment was and still is.
Cons
Con Lacking in story
The characters are flat and the overall story is pretty boring/standard. While not unexpected for such a game it would have been nice to have something other than loot driving advancement in the game.
Con Limited respec system
Much like an old school dungeon crawler, there is little to no useful respec system here. You can respec the last three skill points used on a character, but that is it. This tends to lead towards plenty of skills in the skilltree that ended up going nowhere, which are just wasted points. Unless you know specifically where you will be putting each and every skill point for your build beforehand, no respec may have an impact on making a perfect build.
Con Traditional fantasy fans may find the game daunting or too dark
Unlike most CRPG games the fantasy setting is not very Tolkeinesque, there are no dwarves or elves to be seen. All of the traditional fantasy tropes will not be found here as the game focuses on a much darker setting with undead and other scarier creatures. This may not be intriguing to some and too dark a game for those that normally enjoy the CRPG genre.