When comparing Torchlight II vs Tom Clancy's Rainbow Six Siege, the Slant community recommends Torchlight II for most people. In the question“What are the best LAN party PC games?” Torchlight II is ranked 10th while Tom Clancy's Rainbow Six Siege is ranked 58th. The most important reason people chose Torchlight II is:
Much of leveling up is permanent, which not only gives a sense of connection to ones built characters but also means there is a large incentive to replay to make different builds.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Incentive to replay due to limited respec system
Much of leveling up is permanent, which not only gives a sense of connection to ones built characters but also means there is a large incentive to replay to make different builds.
Pro Elaborate loot system
Loot in Torchlight II is varied and dependent on a wide array of circumstances. There are so many variables that come into play as to what a player will find that makes searching out better and better items a game in and of itself.
Pro Varied level design
Unlike the first title there are many areas to see in the game that all have different looks. Plus there are large open ares as well as close quarter caverns.
Pro Works on different OS's: Linux/Mac/Win
Torchlight II is a multi-platform game that works on OSX, Linux and Windows. Which is great for users who dual-boot as the game can be played no matter what OS is booted at the time.
Pro Well implemented and fun action-RPG combat
Torchlight 2 has all the typical RPG mechanics such as classes, loot, skill trees etc. However all the little touches and details come together to make playing the game really fun and a great balance between depth/complexity and being able to get started killing hordes of monsters. Killing monsters is very satisfying and the loot system keeps things very interesting without feeling like you're just grinding for better items.
Pro Well implemented co-op
You can team up with up to 5 other plays to take on the hordes together. There is also a PvP mode if you'd rather kill your friends instead of team up with them.
Pro Great variety of playable classes
You can choose from 10 characters on each side (total of 20) to find the ones that suit your preference, or to explore new, unfamiliar aspects of the gameplay.
As an example, there is Sledge who uses a hammer to break through walls, Flash who can blind the enemy with flash bombs, and Frost who can set up traps to neutralize enemies.
Having such a wide variety of classes not only adds depth to the gameplay, but also keeps it interesting for a long time.
Pro Excellent slow-paced gameplay
Rainbow Six Siege is unlike most modern FPS games. Instead of a super fast, twitch-based gameplay, it focuses on a very slow, methodical, and tactical approach to combat. You'll carefully navigate a building, peeking around every corner, using gadgets to scout out rooms, rappelling on walls, and listening to every sound around you. It's less about just shooting first and more about finding the enemy while staying hidden yourself, which is a refreshing change in the over saturated competitive FPS genre.
Pro Destructible environments make for a lot of fun
Even though you can't raze buildings to the ground, you can make considerable amounts of structural damage to them. You can destroy walls, floors, and various other objects in the environment using gunfire, explosions, or by just slamming something with your weapon. This is a lot of fun, especially when you're new to this game since everything will seem so amazing.
Pro Rival teams have unique objectives and strategies
Rainbow Six Siege makes players' experience truly unique and engaging by giving both teams different perspective, tools, and objectives. Defenders have to hold their ground against enemy who can burst through walls at any moment. They can fortify the base using barricades and barbed wire, reinforcing doors and windows. The Attackers have to strategize, find the weakest spot in opponent's defence.
Cons
Con Lacking in story
The characters are flat and the overall story is pretty boring/standard. While not unexpected for such a game it would have been nice to have something other than loot driving advancement in the game.
Con Limited respec system
Much like an old school dungeon crawler, there is little to no useful respec system here. You can respec the last three skill points used on a character, but that is it. This tends to lead towards plenty of skills in the skilltree that ended up going nowhere, which are just wasted points. Unless you know specifically where you will be putting each and every skill point for your build beforehand, no respec may have an impact on making a perfect build.
Con Ranked play can be discouraging
Not only does Rainbow Six Siege have a very steep learning curve, requiring you to learn map layouts, classes, weapons, and various gadgets, it also has a pretty volatile and demanding community. Even though you can play in ranked matches when you reach level 20, you'll probably get your butt kicked and get promptly flamed by your teammates. This is mostly because of the expectation that you should know everything about the game before you play ranked matches, which is only around the level 60 mark. If you happen to make the mistake of trying them before then, it might leave you with a bad memory that prevents you from wanting to try ranked play again.
Con Lacks single-player content
Rainbow Six Siege is mostly about competitive multiplayer, so it doesn't have a single player campaign, any meaningful storylines, or stuff do alone. If you don't enjoy playing versus other players, Rainbow Six Siege is not the game for you.