When comparing XCOM: Enemy Unknown vs Shadowrun Returns, the Slant community recommends Shadowrun Returns for most people. In the question“What are the best Top-Down games on Steam?” Shadowrun Returns is ranked 16th while XCOM: Enemy Unknown is ranked 24th. The most important reason people chose Shadowrun Returns is:
With a set amount of moves and action points it is fairly easy to understand how the battle system works. Everything is tun based and tactics are the main component to gameplay. Users must judge where they want to move, what attacks they want to use while taking into account the environment, if anything in it could shield them and then base all of these decisions off of their allotted action points.
Specs
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Pros
Pro Assortment of add-on content available
There are quite a few add-ons available for XCOM, including the Enemy Within expansion pack.
Pro Effective resource management mechanics
Resource management feels like a juggling act, in the best way possible. Users have to make hard decisions on what options to give priority to, as they all will effect gameplay in some manner.
Pro Death is permanent
Death is very permanent in XCOM, meaning if a player looses a high level player mid game that they may have a pretty tough time advancing past that point.
Pro Intuitive battle system
With a set amount of moves and action points it is fairly easy to understand how the battle system works. Everything is tun based and tactics are the main component to gameplay. Users must judge where they want to move, what attacks they want to use while taking into account the environment, if anything in it could shield them and then base all of these decisions off of their allotted action points.
Pro Fleshed out interesting world
There has obviously been painstaking care taken in crafting the world and story of Shadowrun Returns. A noir cyberpunk story that sees the main character trying to solve a murder-mystery intertwined with a conspiracy. Throughout the game are characters who the main protagonist crosses paths with that have a tin of great dialogue written for them that is entertaining to read and also flesh out his cyberpunk world.
Cons
Con Proper choices not obvious until after the fact
Choices that effect the game are not obvious when they are happening and once realized is too late.
Con Limited RPG paths
The story gets played out basically the same way on every play-through. Player choice only has moderate impact on the flow of the game.
Con Grammar errors
Needed a proofreader as their is tons of grammar errors which gives a rushed unfinished feeling.