When comparing XCOM: Enemy Unknown vs Invisible, Inc., the Slant community recommends Invisible, Inc. for most people. In the question“What are the best mouse only games on Steam?” Invisible, Inc. is ranked 2nd while XCOM: Enemy Unknown is ranked 7th. The most important reason people chose Invisible, Inc. is:
Invisible, Inc. offers you a few different choices on how to play the game. Maybe you want to have a team full of stealthy people and sneak your way toward your goal, or maybe you just want to run in and beat the bad guys down. Both of these options are perfectly viable, even though the game is more favored to the stealth style.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Assortment of add-on content available
There are quite a few add-ons available for XCOM, including the Enemy Within expansion pack.
Pro Effective resource management mechanics
Resource management feels like a juggling act, in the best way possible. Users have to make hard decisions on what options to give priority to, as they all will effect gameplay in some manner.
Pro Death is permanent
Death is very permanent in XCOM, meaning if a player looses a high level player mid game that they may have a pretty tough time advancing past that point.
Pro There's different ways to play
Invisible, Inc. offers you a few different choices on how to play the game. Maybe you want to have a team full of stealthy people and sneak your way toward your goal, or maybe you just want to run in and beat the bad guys down. Both of these options are perfectly viable, even though the game is more favored to the stealth style.
Pro You get to choose which missions to take
When playing the game, you're presented with options of several different missions to take, and they all result in different perks. For example, you may need some extra money, so you take a mission with a much higher payout than the rest. Or maybe you need new gear, so you set out on a mission with a new piece as a reward.
Pro Excellent difficulty progression
As you take longer time during missions, the general difficulty level increases gradually. Time and mission profits must be balanced wisely.
Cons
Con Proper choices not obvious until after the fact
Choices that effect the game are not obvious when they are happening and once realized is too late.
Con Very static story
While the gameplay is randomized and meant to be played repeatedly due to the randomization, the story is still static, so after every mission there will be cut scenes that are always the same. After a while this becomes annoying due to familiarity, while they can be skipped, it would be nice to turn them off completely in order to save time.