When comparing The Binding of Isaac: Rebirth vs Torchlight II, the Slant community recommends Torchlight II for most people. In the question“What are the best low-spec PC games?” Torchlight II is ranked 40th while The Binding of Isaac: Rebirth is ranked 80th. The most important reason people chose Torchlight II is:
Much of leveling up is permanent, which not only gives a sense of connection to ones built characters but also means there is a large incentive to replay to make different builds.
Specs
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Pros
Pro Great replay value
The levels in Binding of Isaac are randomly generated. They will have different layouts, monster combinations, upgrades, secrets, and bosses each time you start a new playthrough. You can even change characters to mix up the playstyle, swapping to a really fast but fragile character or a very durable but weak character. As a result, no two playthroughs will ever feel the same, allowing you to replay the game countless times without getting tired of it.
Pro Addictive gameplay that keeps you entertained
Binding of Isaac: Rebirth is very easy to pick up and play with each playthrough lasting about 30 minutes on average. It’s just really fun shooting enemies, collecting treasures, and dropping the occasional bomb, making it really hard to stop playing. One playthrough will turn into ten and many hours will have passed before you know it.
Pro Incredible amounts of content for a low price
The Binding of Isaac: Rebirth has all the content of the previous releases and even new content. As a result there are tons of unlockable items, secrets, bosses, power-ups, hidden characters, challenges, and item combinations. There’s just so much to do and try out you’ll be entertained for dozens of hours, adding up to more hours you can spend in a lot of fullprice games.
Pro Character upgrades are really fun
One of the best parts about Binding of Isaac is collecting upgrades and watching your character evolve. This can be nuances in the physical appearance of your character, adding a cute hat, changing its skin tone to green, or even lodging a rock into its skull. It can also be modifications to the way your tear bullets look and shoot, changing their color, speed, firing arc, or even turning them into a massive laser. It’s just really cool seeing your character turn into something entirely different by the end of a playthrough.
Pro Very creepy themes
Binding of Isaac is a story about insanity, religious fanaticism, ritual sacrifices, and even worship of the devil. Once you start paying attention to the various details, it can be genuinely terrifying and dark.
Pro Incentive to replay due to limited respec system
Much of leveling up is permanent, which not only gives a sense of connection to ones built characters but also means there is a large incentive to replay to make different builds.
Pro Elaborate loot system
Loot in Torchlight II is varied and dependent on a wide array of circumstances. There are so many variables that come into play as to what a player will find that makes searching out better and better items a game in and of itself.
Pro Varied level design
Unlike the first title there are many areas to see in the game that all have different looks. Plus there are large open ares as well as close quarter caverns.
Pro Works on different OS's: Linux/Mac/Win
Torchlight II is a multi-platform game that works on OSX, Linux and Windows. Which is great for users who dual-boot as the game can be played no matter what OS is booted at the time.
Pro Well implemented and fun action-RPG combat
Torchlight 2 has all the typical RPG mechanics such as classes, loot, skill trees etc. However all the little touches and details come together to make playing the game really fun and a great balance between depth/complexity and being able to get started killing hordes of monsters. Killing monsters is very satisfying and the loot system keeps things very interesting without feeling like you're just grinding for better items.
Pro Well implemented co-op
You can team up with up to 5 other plays to take on the hordes together. There is also a PvP mode if you'd rather kill your friends instead of team up with them.
Cons
Con Randomness can be really frustrating
You can have really bad luck in some playthroughs like finding very few keys, bombs, or coins, causing you to miss out on a lot of potential upgrades. There can also be times when the upgrades you find are bad. In both cases, a playthrough becomes unbearably hard and you probably won’t get very far. It’s very annoying when this happens multiple times in a row.
Con Can be really disgusting
While on the surface Binding of Isaac: Rebirth looks very cute and colorful, it actually has some pretty gruesome details within it. Blood, various bodily fluids, excrement, disfigured flesh, umbilical cords, and many more things that can make your stomach churn.
Con Lacking in story
The characters are flat and the overall story is pretty boring/standard. While not unexpected for such a game it would have been nice to have something other than loot driving advancement in the game.
Con Limited respec system
Much like an old school dungeon crawler, there is little to no useful respec system here. You can respec the last three skill points used on a character, but that is it. This tends to lead towards plenty of skills in the skilltree that ended up going nowhere, which are just wasted points. Unless you know specifically where you will be putting each and every skill point for your build beforehand, no respec may have an impact on making a perfect build.