When comparing The Binding of Isaac: Rebirth vs Hyper Light Drifter, the Slant community recommends Hyper Light Drifter for most people. In the question“What are the best singleplayer games on Steam?” Hyper Light Drifter is ranked 42nd while The Binding of Isaac: Rebirth is ranked 57th. The most important reason people chose Hyper Light Drifter is:
The combat in the game is action based in real time. Each enemy has a different attack pattern that can be learned meaning that with time the player knows when and where to hit an enemy. While the combat can be tough at time when multiple enemies are on screen, the challenge can be worth it for the enjoyment of accomplishment.
Specs
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Pros
Pro Great replay value
The levels in Binding of Isaac are randomly generated. They will have different layouts, monster combinations, upgrades, secrets, and bosses each time you start a new playthrough. You can even change characters to mix up the playstyle, swapping to a really fast but fragile character or a very durable but weak character. As a result, no two playthroughs will ever feel the same, allowing you to replay the game countless times without getting tired of it.
Pro Addictive gameplay that keeps you entertained
Binding of Isaac: Rebirth is very easy to pick up and play with each playthrough lasting about 30 minutes on average. It’s just really fun shooting enemies, collecting treasures, and dropping the occasional bomb, making it really hard to stop playing. One playthrough will turn into ten and many hours will have passed before you know it.
Pro Incredible amounts of content for a low price
The Binding of Isaac: Rebirth has all the content of the previous releases and even new content. As a result there are tons of unlockable items, secrets, bosses, power-ups, hidden characters, challenges, and item combinations. There’s just so much to do and try out you’ll be entertained for dozens of hours, adding up to more hours you can spend in a lot of fullprice games.
Pro Character upgrades are really fun
One of the best parts about Binding of Isaac is collecting upgrades and watching your character evolve. This can be nuances in the physical appearance of your character, adding a cute hat, changing its skin tone to green, or even lodging a rock into its skull. It can also be modifications to the way your tear bullets look and shoot, changing their color, speed, firing arc, or even turning them into a massive laser. It’s just really cool seeing your character turn into something entirely different by the end of a playthrough.
Pro Very creepy themes
Binding of Isaac is a story about insanity, religious fanaticism, ritual sacrifices, and even worship of the devil. Once you start paying attention to the various details, it can be genuinely terrifying and dark.
Pro Good combat
The combat in the game is action based in real time. Each enemy has a different attack pattern that can be learned meaning that with time the player knows when and where to hit an enemy. While the combat can be tough at time when multiple enemies are on screen, the challenge can be worth it for the enjoyment of accomplishment.
Pro Level design full of choices
Much like older Zelda games, there are different paths that can be taken in each level, there are hidden areas as well. This allows for a good bit of exploration in the game, giving a sense that you are the one exploring and discovering this world.
Pro Tells the story through pictures
With no dialog in the game (including text), the game is told through the use of pictures. When talking to an NPC, they will tell their story through a series of pictures. This goes for all interaction in the game. Which is an interesting way to go about telling a story and is pretty unique. Luckily the game tells its story successfully through this method, making for an enjoyable story overall.
Pro Fantastic pixel graphics
While pixel graphics have seen a revival of late being that they are cheap to make, which lends itself well to the indie scene, Hyper Light Drifter is a step above any of the best offered in this style before. Everything is hand drawn and beautifully detailed. The color pallets used stand out on just their own, as the backgrounds are all quite detailed, with different color choices being used in order to differentiate each area. All the animations in the game are pretty detailed too, even for pixel graphics. T
Pro Great sound
The game actually has no dialog, meaning that the music and sound effects emote what the player should be feeling. Luckily they do their job and then some, the music is easy to listen to and works with the game well, same with the sound effects. Everything feels as though it belongs, which is quite an accomplishments due to how stylized the game is.
Pro Dynamic dungeons
The layout of each dungeon will change dynamically as you kill enemies contained within. So walls will move or disappear, making for a new path, depending on who you have killed. This makes for an enthralling experience that constantly asks the player to shift their strategy, making for gameplay that does not get stale.
Pro Many collectibles
There are many collectibles and secrets for those who like to find everything.
Cons
Con Randomness can be really frustrating
You can have really bad luck in some playthroughs like finding very few keys, bombs, or coins, causing you to miss out on a lot of potential upgrades. There can also be times when the upgrades you find are bad. In both cases, a playthrough becomes unbearably hard and you probably won’t get very far. It’s very annoying when this happens multiple times in a row.
Con Can be really disgusting
While on the surface Binding of Isaac: Rebirth looks very cute and colorful, it actually has some pretty gruesome details within it. Blood, various bodily fluids, excrement, disfigured flesh, umbilical cords, and many more things that can make your stomach churn.
Con Gameplay can be tough
The game can get difficult, causing a good deal of frustration due to the difficulty of enemies in the game. While no impossible, many may feel it is too tough in the later portion of the game.
Con Can be difficult to figure out what to do
With no dialog it can be difficult to figure out what to do and where to go. There is no hand holding here, which is a bit of a throwback to games back in the 90s, but still can be frustrating when stuck and having no idea what to do next. This can be exacerbated by the fact that certain basses need you to be equipped with a certain upgrade in order to defeat them. Since there is no explanation of what this upgrade is, it can easily be missed leaving the player dying over and over again at the hands of certain bosses.