When comparing HyperRogue vs Dungeon of the Endless, the Slant community recommends Dungeon of the Endless for most people. In the question“What are the best roguelikes/roguelites on PC?” Dungeon of the Endless is ranked 35th while HyperRogue is ranked 73rd. The most important reason people chose Dungeon of the Endless is:
The art in this game is vibrant and colorful. It has a level of detail that many pixel games lack.
Specs
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Pros
Pro Unique geometry
HyperRogue takes place in the hyperbolic plane. The grid of hexagons and heptagons and the straight lines which seem to be parallel diverge and never cross and many more unique and unusual geometric shapes.
Pro Easy to get into
A bit like in chess, the basic mechanics are based purely on movement, so no keys to learn. There are no stats, and most creatures are killed with a single hit -- the same is true for the player, but like in Chess, moves which would immediately lead to being killed are forbidden, so the game is over only when you are checkmated. Advanced parts of the game world include lands based on more complex mechanics, and magical orbs which give temporary special powers.
Pro Many different areas
Many areas based on various themes (R'Lyeh, Desert, Overgrown Forest, Living Cave, Palace, Carribean, etc.)
Pro Turn-based roguelike or local coop roguelite
Can be played both as a turn-based roguelike, and as a roguelite with smooth time. Local coop is available in the roguelite mode.
Pro Excellent pixel art
The art in this game is vibrant and colorful. It has a level of detail that many pixel games lack.
Pro Risk and reward
The game is semi-turn based. Basically, when you clear all the enemies, no more enemies will spawn until you open the next door. Which door will you open? Once you have a path to the next floor, will you continue to open the rest of the doors in case you find some rare loot? It's a wonderful gamble on your life!
Pro Great soundtrack
Pro Mixes genres of tower defense and roguelites
The game fuses the two genres in a unique way. The permadeath and random gen of roguelites mixed with the necessity of setting down strategic defensive turrets which comes with the tower defense genre.
Pro Varied game start by choosing different heroes
Cons
Con Strange visual choices
One of the selling points of the game is also one of its biggest weaknesses. For some, it's simply headache inducing to look at.
Con Tower defense can become daunting
If you prefer relaxed gameplay this can be difficult.