When comparing Caves of Qud vs Rogue Legacy, the Slant community recommends Caves of Qud for most people. In the question“What are the best roguelikes/roguelites on PC?” Caves of Qud is ranked 11th while Rogue Legacy is ranked 18th. The most important reason people chose Caves of Qud is:
Mutations are one of the biggest parts of Caves of Qud. Want to be a two-headed beguiling spider-thing? A four-armed flying plant-man? You can. There's also lots of armor, weapons, and equipment, which can be found enchanted, as well as a bunch of "spells" (mental mutations) and skills.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Tons of customization
Mutations are one of the biggest parts of Caves of Qud. Want to be a two-headed beguiling spider-thing? A four-armed flying plant-man? You can. There's also lots of armor, weapons, and equipment, which can be found enchanted, as well as a bunch of "spells" (mental mutations) and skills.
Pro Fantastic User Interface
The UI in Qud is very well designed, which helps to make it easy to get into.
Pro Over 60 factions
Befriend or become enemies with dozens of different factions—crabs, turtles, robots and even trees to name a few.
Pro Interesting and original setting
The game is set in a post-apocalyptic world that feels truly unique. Caves of Qud's world is like no other, and everything from the creatures/characters you'll encounter, to the items you'll find, and the locations you'll discover is different from what you would find in most rogue-likes.
Pro Unique idea
Unique content and idea of "retro-future" make this "not another rogue-like", in a way.
Pro Unique and evocative prose, art and music
Extremely well written, with highly evocative prose which brings this unique world to life. The fantastic writing is supplemented by a unique art style and sublime otherworldly music.
Pro Huge, procedurally-generated world
Pro Lineage affects gameplay in an interesting way
Rogue Legacy has an interesting mechanic where each play-through is with a new descendant from the previous character, and they each have various traits and disabilities they inherit that effect how they play.
Pro Tons of replayability through procedurally generated levels
Rogue Legacy has procedurally generated levels, which means every time a player restarts the game it will be a different experience that plays out making for a ton of replayability.
Pro You don't lose purchased loot
The upgrade system in Rogue Legacy works by spending the money you gained in the last level (you lose all your money when you start a new one), with upgrades passing down through generations by being either upgrades to the family manor, or family heirlooms. This way even when the player dies (which happens a lot) the player will not loose their purchased items allowing them to continue without starting completely over.
Pro Lots of upgrades to buy
The upgrade system in Rogue Legacy works by spending the money you gained in the last level (you lose all your money when you start a new one), with upgrades passing down through generations by being either upgrades to the family manor, or family heirlooms.
Cons
Con Can be difficult to get started
The beginning of the game explains little, depending on what attributes you put points into in character creation will have a high level of impact at the start of the game. This is not explained to the player, so if you do not put 18 points into "toughness" without having a very particular build in mind that will have some way of dodging or avoiding attacks, the result will just be plenty of death with little advancement.
Con Cooldown simulator
Con UI is in the way
UI is in the way, literally. Even with the overlay mod you'll have issues. The original overlay is too bulky and hard to read.
Con Repetitive gameplay
Upgraded monsters are just palette shifts of old monsters that throw more projectiles. Even with the upgrade tree and armor/runes, the game always feels the same.