When comparing Razer OSVR Hacker Dev Kit vs Three Glasses D2, the Slant community recommends Razer OSVR Hacker Dev Kit for most people. In the question“What are the best VR headsets?” Razer OSVR Hacker Dev Kit is ranked 8th while Three Glasses D2 is ranked 9th. The most important reason people chose Razer OSVR Hacker Dev Kit is:
The hardware is under an open license, so it's great for hardware hackers to make and share their improvements. The plastic part 3d models are open and can be printed on a 3d printer as well meaning users are free to customize the looks of the device as well. This also means any manufacturer is free to produce a device using the open hardware and software. Which can lead to more competition which can lead to lower price points.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Open hardware
The hardware is under an open license, so it's great for hardware hackers to make and share their improvements. The plastic part 3d models are open and can be printed on a 3d printer as well meaning users are free to customize the looks of the device as well.
This also means any manufacturer is free to produce a device using the open hardware and software. Which can lead to more competition which can lead to lower price points.
Pro Modular design
The HMD is designed to be upgradeable, meaning components can be switched out and upgraded as desired. Users can also upgrade between official versions.
Pro Pretty cheap
Its only $299 for the kit, which is nearly half the cost of the Oculus or Vive.
Pro Only requires a mid-spec PC
This makes it usable by a much bigger range of customers. Most gamers will already have a PC that can support this HMD. Specific minimum specs aren't listed.
Pro FPGA for hardware programming
A FPGA is included which allows hardware hackers to better integrate their modifications. FPGAs also make the HMD more flexible.
Pro Individual eye focusing
Users who have different focus points for each eye will rejoice! You can individually focus the left/right lenses to make sure you get the clearest image for yourself.
Pro Comfortable to wear
The headset is lightweight at just 246g, and can be worn with glasses. It will automatically adjust depending on your pupil distance, and has a low latency at 13ms to help reduce motion-sickness.
Pro Low system requirements required
To run, you only need an Intel i3-540 CPU, nVidia GTX 660 GPU, and 4GB of RAM.
For a better experience, it's suggested you have at least Intel i5-4590 CPU and nVidia GTX980 GPU and 8GB of RAM.
Pro Convenient touch panel
There is a touch panel with a power and menu button built into the side of the device. While there are no menus in the headset itself, games could take advantage of this touchpad, which could be convenient.
Cons
Con Headband not that comfortable
The device uses a tri-band design to attach to ones head. This can be uncomfortable due to how many straps there are and their placement. Other devices use a triangular design which is often considered more comfortable.
Con Low res screens
The included screens for the device are 960 x 1,080, which is less than full HD (1920x1080). Compared to other popular headsets this is low, which can lead to less crisp graphics (most other VR solutions use 1080p or 1440p).
Con Poor early implamentation
The sensors tend to overcompensate for your movement, which results in motion sickness, and also early demos have had very unstable software. There's time to tweak these before the full launch, but are present as of now.
Con Padding is not adjustable
While the device is wide enough for a normal pair of glasses, the padding is not adjustable meaning those with larger heads or wide set glasses may have trouble.