When comparing StarVR vs Playstation VR, the Slant community recommends Playstation VR for most people. In the question“What are the best VR headsets?” Playstation VR is ranked 3rd while StarVR is ranked 7th. The most important reason people chose Playstation VR is:
Started with original ps4. Later upgraded to pro. small difference not enough to warrant a upgrade out of necessity
Specs
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Pros
Pro Extremely immersive displays
With a 210 degree vertical field of view along with a 180 degree vertical view the device can mimic 75% of a normal human's field of view, which is more than any other device claims so far (nearly double that of other high end VR sets). This really helps the wearer feel like they are actually in the virtual world.
Pro Crisp details
While most VR headsets use 1080p or 1440p resolution, the StarVR uses 2560x1440p per eye (total resolution of 5120x1440 or roughly 5K). This will ensure text is crisp, and shapes don't have jagged edges - helping to immerse users even more into the virtual world.
Pro Eye tracking
Not only allows Eye tracking, the so-called "foveated rendering", but it enables software developers to implement features that include the users gaze. (More realistic avatars, Gaze aiming). In this headset it also is used to automatically set the IDP.
Pro Runs great
Started with original ps4. Later upgraded to pro. small difference not enough to warrant a upgrade out of necessity
Pro Natural controller interaction
Project Morpheus is designed to be used with PlayStation Move controllers. Move controllers are motion-sensing, thus it represents hand movements in-game more naturally. This allows for more immersive interactions with the virtual world.
Pro Light face contact allows for comfortable play sessions
The design of the device allows for most of the pressure when wearing to be placed on the top of the head meaning there is little contact and pressure on ones face. This helps to keep it comfortable to wear for extended periods.
Pro Headset will not steam up with prolonged use
There is ventilation built into the unit so that when the user gets sweaty, the device will not fog up on the inside. This also is good for the electronics in the device such as the screens, as moisture in them may cause them to break or malfunction.
Pro Can be used relatively comfortably with glasses
There is enough room in the device to afford the wearer room to wear glasses while the device is on. This way those that do not use contacts are still able to use the device.
Cons
Con Lots of nausea
There is still time for StarVR to fix this, however currently nausea is a problem which sets in early, and the effects can last for an hour afterwards.
Con May be meant more for commercial use
The manufacturer (Acer) has stated that these device will be seen in commercial settings such as CR theme parks, so they may be priced out of the casual consumers price range.
Con PlayStation 4 only
So far the only platform confirmed for the headset is PS4. There has been no information if the device will be backwards compatible once the PS4 life cycle is done or if it has the potential to work on PC.
Con Resolution limits immersive experience
Due to the screen being so close to your face, the 1080p display is not enough for creating a clear picture. The pixelation is enough to remind you that you've got screens strapped to your face.