When comparing SimpleRockets vs Battlevoid: Harbinger, the Slant community recommends Battlevoid: Harbinger for most people. In the question“What are the best space-themed games for Android?” Battlevoid: Harbinger is ranked 4th while SimpleRockets is ranked 5th. The most important reason people chose Battlevoid: Harbinger is:
Randomized star map, enemies, and loot that allows the game to stay fresh and appealing, as you never know what will happen the next time you play.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Low barrier to entry thanks to the intuitive interface
Simple Rockets is a breeze to pick up and play thanks to the swift way it allows one to build a rocket right off the bat and launch it.
Pro Rewards creativity by allowing the user to experiment endlessly
It's really fun to experiment with the essentially infinite rocket designs you can come up with.
Pro Roguelite gameplay elements gives the game longevity thanks to the randomization
Randomized star map, enemies, and loot that allows the game to stay fresh and appealing, as you never know what will happen the next time you play.
Pro No IAPs, you get what you pay for upfront
It's a straight up purchase for the entire game meaning you receive all of the content, all for a singular price.
Pro Plays very much like the popular game FTL, whch should appeal to those familiar or who are fans
For those waiting for FTL to hit android devices, this is very similar: you take your ship, progress through star systems, defeat enemies, gather resources from their remains, upgrade your weapons, take on and complete quests that require you to travel to specific star systems.
There is no subsystem targeting or crew management.
Cons
Con Includes in app purchases
Simple Rockets, despite being upfront paid at $1.99 also includes in app purchases that are $0.99 per item.
Con Game can get fairly easy to breeze through if you figure out the optimal ship configuration
It starts out very challenging, but as you level up your captain and better ships become available, the difficulty doesn't ramp up enough to keep the challenge going.