When comparing Battlevoid: Harbinger vs DRAGON QUEST VIII, the Slant community recommends DRAGON QUEST VIII for most people. In the question“What are the best Android games without in-app purchases/paywalls?” DRAGON QUEST VIII is ranked 43rd while Battlevoid: Harbinger is ranked 64th. The most important reason people chose DRAGON QUEST VIII is:
Instead of a class system that is found in all of the previous Dragon Quest titles where players upgrade their player through beating monsters a certain amount of time, Dragon Quest VIII uses a skill system to level up the characters and learn new skills by placing skill points earned through battle into the available skill tree, this allows for a more fine grained approach of leveling a character up.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Roguelite gameplay elements gives the game longevity thanks to the randomization
Randomized star map, enemies, and loot that allows the game to stay fresh and appealing, as you never know what will happen the next time you play.
Pro No IAPs, you get what you pay for upfront
It's a straight up purchase for the entire game meaning you receive all of the content, all for a singular price.
Pro Plays very much like the popular game FTL, whch should appeal to those familiar or who are fans
For those waiting for FTL to hit android devices, this is very similar: you take your ship, progress through star systems, defeat enemies, gather resources from their remains, upgrade your weapons, take on and complete quests that require you to travel to specific star systems.
There is no subsystem targeting or crew management.
Pro Fine grained controls over leveling each character
Instead of a class system that is found in all of the previous Dragon Quest titles where players upgrade their player through beating monsters a certain amount of time, Dragon Quest VIII uses a skill system to level up the characters and learn new skills by placing skill points earned through battle into the available skill tree, this allows for a more fine grained approach of leveling a character up.
Pro One handed gameplay design
The game plays in portrait mode to cater to the hardcore Japanese gaming audience that enjoy being able to play with one hand while commuting.
Pro Really long game
Including side quest the game can easily last over 100 hours.
Pro Classic JRPG battle system
As one would expect of a JRPG there are random battles on the map that are strictly turn based.
Cons
Con Game can get fairly easy to breeze through if you figure out the optimal ship configuration
It starts out very challenging, but as you level up your captain and better ships become available, the difficulty doesn't ramp up enough to keep the challenge going.
Con Removed content from North American PS2 release
Things like the original orchestrated music and voice acting that were in the original North American Playstation 2 release have been removed from the mobile version of the game. Most likely to save room.