When comparing Out There: Ω Edition vs Dungeons of Dredmor, the Slant community recommends Dungeons of Dredmor for most people. In the question“What are the best roguelikes/roguelites on PC?” Dungeons of Dredmor is ranked 19th while Out There: Ω Edition is ranked 75th. The most important reason people chose Dungeons of Dredmor is:
The core mechanics of Dungeons of Dredmor are roguelike, but added on top of that is a silly humor that creates and endearing atmosphere.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Non complicated resource management
Out There's gameplay revolves around resource management, what the player can find and how they utilize it. It is quite a tight rope of choices that makes for a many "biting your nails" scenarios. Should one venture down to a planet for resources to craft new alien technologies or repair equipment and the ship, risking their fuel and air, or should the venture forward to a new system to try and find more fuel rich planets?
Thee great aspect about all of this resource management is that it is a pretty streamlined system, no weapons or crew to worry about, just fuel air and equipment/ship.
Pro Fantastic music
The music in game fits so well with the atmosphere, giving a very lonely yet somewhat hopeful feel. Created by composer Siddhartha Barnhoorn (The Stanley Parable) one knows quality is rightfully behind the whole score.
Pro Choose your own adventure aspects
Out There has many similarities to a choose your own adventure book where many choices end with a story and particular situation to each that can not be guessed or assumed before the choice is taken. So no game ever has the same outcomes to any particular choice within, which makes for a new adventure each playthrough.
The Omega edition has new voicework to go along with these stories behind each choice, which ads another level of immersion, which is nice. With over 350 unique texts, there is quite a bit to see before they become too repetitive.
Pro Combines punishing roguelike game mechanics with silly and satirical humor
The core mechanics of Dungeons of Dredmor are roguelike, but added on top of that is a silly humor that creates and endearing atmosphere.
Pro Several community mods were bundled as a free official expansion pack
In a testament to the quality of the Dungeons of Dredmor modding community, one official expansion pack consists almost entirely of user-created content. It was released for free, since they're not total capitalist jerks.
Pro Skill-based class system improves replay value
A character has seven selected skills, which effectively define that character's class: they have access to every skill selected, and no others. The base game contains dozens of skills, with many more available through both mods and official expansions.
Pro Configurable difficulty accommodates both casual and hardcore play
In addition to basic difficulty adjustment, the player can choose whether death is permanent (in classic roguelike style) or merely resets the current level. There is also a mode called "No Time to Grind" where experience points are increased from all sources, but in compensation, levels are smaller.
Cons
Con Completely random
Being that the whole game is completely random, some sessions will not turn out that great. Many times there is the unavoidable bad luck that will make the player run out of fuel or air. Sure there may have been a choice the player should not have made, but really, there is no way to really know.
Con Minor interface issues
The interface feels very unintuitive with aspects such as having to change the default action feeling overly complicated and unecissary.