When comparing SolForge vs Grand Theft Auto: San Andreas, the Slant community recommends Grand Theft Auto: San Andreas for most people. In the question“What are the best Android tablet games?” Grand Theft Auto: San Andreas is ranked 23rd while SolForge is ranked 74th. The most important reason people chose Grand Theft Auto: San Andreas is:
There are 3 huge cities to explore Los Santos, San Fierro and Las Venturas each loosely modeled after certain real-world cities. There's a selection of vehicles, minigames and weird one-off events to find and take part in.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Simple rules but plenty of strategy to be found
The rules of the game are pretty easy to learn but it is underlying strategy of what decks to build and what playstyles to use that make the game so strategic.
Pro Unique idea for game mechanics
No mana, play two cards per turn to level them up and increase their power, every four turns the deck is reshuffled to include the leveled up cards.
Pro Active and awesome community
Small community, but very active and dedicated to the survival of this game.
Pro Cross platform accounts
SolForge has cross platform accounts, making it easy for users to load up the game on their preferred device and log into their account with all of their progress.
Pro Huge open world
There are 3 huge cities to explore Los Santos, San Fierro and Las Venturas each loosely modeled after certain real-world cities. There's a selection of vehicles, minigames and weird one-off events to find and take part in.
Pro Hours of gameplay
It takes days just to finish the story missions, not to mention side missions, one-off encounters and just plain goofing off.
Pro MOGA controller support
GTA: SA has built in MOGA controller support.
Cons
Con Developer has given up
Almost shut down 3 months ago, now the guy running the community is the only one doing anything
Con Few players
Very few play this game.
Con May feel pay to win
Collecting cards in the game can be difficult as no single card can be purchases, you can only get cards in packs that either cost real money or earned in game currency, which takes time and grinding to earn. This is exasperated by the fact that there is no secondary market where people can sell cards.
Con The control scheme does not translate well to touch interfaces
For a game that was originally designed to be played with 14 physical buttons it can be difficult to translate that to a touch screen interface. Sadly that show when trying to play on a tablet or phone.