When comparing Civilization V vs Gears of War: Ultimate Edition, the Slant community recommends Civilization V for most people. In the question“What are the best LAN party PC games?” Civilization V is ranked 9th while Gears of War: Ultimate Edition is ranked 73rd. The most important reason people chose Civilization V is:
Civilization V has a large assortment of nation leaders to choose from that have an even bigger assortment of scenarios that are able to play out for said leaders. Each game can be quite unique in this way as each leader allows for a different nation to be controlled.
Ranked in these QuestionsQuestion Ranking
Pro Endless scenarios and replayability
Pro Fantastic tactical combat
Civilization V has a great combat system that feels very tactical over previous versions as there is no stacking of troops, but with the new hexagonal grid players can surround enemies as well as allow for better tactics when planning attacks.
Pro Beautiful graphics
From the players cities and armies to the lush landscape, Civilization is quite a beautiful game for those with systems powerful enough to push the graphics to the limit. Even when on lower graphical settings the game looks lush and well animated.
Pro Customization through policies
Policies are used as a tool to gain a variety of customizations that benefit ones society. There is a branching tree of policies that will allow the user to pick certain aspects that will suit them best such as adding law or religion to ones society which will give gains in certain aspects.
Pro Fun multiplayer
One of the best aspects of the game has always been the multiplayer modes. Players will have a lot to experience here, especially when considering there are two new modes. The gameplay in multiplayer plays at 60fps and features some of the most fun arcade third person shooting out there thanks to the great cover mechanics and overly powerful and over the top guns.
Pro Well told story
Every aspect of the game helps to flesh out the story being told in Gear of War. Objectives and environment plays a big role here as the player learns more and more as they progress, but not though overly explanation based cut-scenes but through the game itself. Each objective the player needs to complete brings them a bit further in the story and in understanding why what is happening. This helps to make the player feel more involved, especially when expanded upon through well crafted environments. While the world in the game may be outlandish, it feel believable because it has all been presented well to the player.
Pro Additional content over original PC release
There are 5 extra levels added to the game (that were not in the original PC release) as well as the addition of two new multiplayer modes (Team Deathmatch, King of the Hill). The 5 campaigns add to the story of the game and have one of the best action sequences to be found. The two new multiplayer modes add to the replayability, as these modes will mot likely feature many players for now to go up against being that they are new to anyone on PC.
Pro Fun cover system thanks to smart AI
The cover system is the main mechanic in this game, and it is something that needs to be used often thanks to the smart AI of enemies. Some will flank you while others may come running straight at you, which means you need to balance where and when to use the system in order to outsmart the enemies surrounding you.
Pro Nice improvement in graphics over original console release
The game has been cleaned up for PC and optimized. It can be played at 1080p at 30fps, all while performing smoother than it did on s=console. So for those that have not played the game before this would be the definitive version, and for those that have, if they would like to experience the game again in a way that improves over the original, the PC version is a good choice.
Con One unit per tile
Civ 5 restricts you to having one unit per tile, but has an AI unable to handle that restriction well, and doesn't even have decent pathing for units. Late game becomes a slog of ordering each unit individually due to poor pathing.
Con Most victories won by timed or military victory
It can be pretty difficult to win by diplomacy or culture which does add some challenge to the game but it can get tiresome if one keeps winning by only military or timed victories.
Con No stats on other Civ attitudes
Unlike past Civilization games there are no longer stats on the attitudes of the players surrounding Civilizations. This allowed one to see how each other nation felt about the player, but now that it is gone one has to guess, which is definitely not as helpful.
Con No steam workshop support on Linux
The Linux port currently does not support steam workshop, and as the mac port made by the same developers has not received workshop support despite having been out for several years, it is unlikely that it ever will.
Though there are unofficial workarounds to get the mods working.
Con Singular button for multiple moves causes some issue
There is one button that is assigned many different moves in the game such as rolling, running, vaulting or just moving from one cover to the next. The way this is designed means that the player needs to be close to an area where this button will do a certain move, the trouble being that the game may not be precise in this as one move may happen that was not the intended. This can easily cause trouble when in the middle of a hectic firefight, which can be very frustrating.
Con Unbalanced multiplayer weapons
most people will be playing with a shotgun as it is too powerful when compared to other weapons and offers the best range and power for the type of cover gameplay this game offers. Sniper rifles often are overpowered as well, which can make for mismatched gameplay in multiplayer for those that like to use different weapons over a shotgun or sniper rifle.