When comparing Pandora: First Contact vs Factorio, the Slant community recommends Factorio for most people. In the question“What are the best singleplayer games on Steam?” Factorio is ranked 4th while Pandora: First Contact is ranked 160th. The most important reason people chose Factorio is:
With proper planning, users can "code" together very precise ways to create all the things needed for the game, some in very inventive ways that can differ quite a bit. This allows for tons of replayability.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Upgrading is done well
Upgrading ones units and operations is quite fun and intelligently done. As new equipment is developed the user has the choice to bring their units in, in order to equip them with the new equipment. Not only is this intuitive but it adds to the strategy of the game as the player must decide who and what are worth upgrading.
Pro Endless solutions
With proper planning, users can "code" together very precise ways to create all the things needed for the game, some in very inventive ways that can differ quite a bit. This allows for tons of replayability.
Pro Under active development
The game is still in Alpha which means endless future possibilities.
Pro Massive and infinite procedurally generated world
The playing world is as large as you want to explore, it automatically generates it as you explore more areas.
Pro Cooperative or PvP building
Factorio also supports multiplayer, allowing many players to cooperate and assist each other, or work against each other in PvP. By default, multiplayer games run the CO-OP freeplay scenario where all players work together to launch a rocket with a satellite into space.
Pro Charming old school graphics
While not the most technically advanced graphics the look of the game is much like a game from the 90s but seeing it in action when an assembly line starts moving there is an impressiveness to it that suits the game quite well.
Cons
Con Gameplay is too simple
Short of being a constant aggressor there is really no worthwhile way to win battles. While there are a few different victory conditions non of them really amount to anything as they will not be achieved unless dominating with ones military in the first place.
Con Can become rather repetitive
There's really little payoff for being able to build really long chains of automation, it usually results in being able to open a new tech tree which allows the player to continue the process of building automation chains ad infinitum, which, admittedly can become rather boring after a while.
Con Still in Early Access
The game is still in Early Access which means there will be bugs as well as missing features.