When comparing Age of Wonders III vs Shadowrun: Hong Kong, the Slant community recommends Age of Wonders III for most people. In the question“What are the best games on Steam with turn-based combat?” Age of Wonders III is ranked 6th while Shadowrun: Hong Kong is ranked 10th. The most important reason people chose Age of Wonders III is:
throughout the game players troops are leveling as long as they are being used. This adds to each's pool of abilities. There are also points one can earn in battle that can be used to unlock new abilities. Both of these systems add up to a competent way to always be leveling and give a feeling of advancement in the game.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Worthwhile leveling system
throughout the game players troops are leveling as long as they are being used. This adds to each's pool of abilities. There are also points one can earn in battle that can be used to unlock new abilities. Both of these systems add up to a competent way to always be leveling and give a feeling of advancement in the game.
Pro Intuitive tactical battles
The tactical battles in the game play out in a way that feels different depending on what enemies are being fought , which makes for a good way to differentiate play. The battles also play out in a fast fashion that is easy to understand making for an experience that feels well made due to how the player can pick up the play.
Pro Excellent writing
The characters, missions and dialogue are extremely well written.
Pro Rich story and universe
This is the 3rd installment of Shadowrun from Hairbrained Schemes Development, giving us even more fantastic story content to explore. Much like the previous game the story is BladeRunner esque as a cyberpunk type story but with a twist of involving fantasy elements such as Orks and Elves.
Pro Engrossing theme
Fantastic setting blends science with magic. The Classic Shadowrun experience from the original creators.
Cons
Con Some areas are too easy
At certain points of the game decision need to be made, which would normally mean something is lost when choosing, but sadly things like buildings are too easy to build meaning there is no loss when choosing what to do, which makes the choices meaningless.
Con Nothing much new added to the gameplay from previous games
While the developers are not trying to stray from a working formula it would have been nice to see some new elements added tot the gameplay over just refinement.