When comparing Distant Worlds: Universe vs Warhammer 40,000: Dawn of War II, the Slant community recommends Distant Worlds: Universe for most people. In the question“What are the best singleplayer games on Steam?” Distant Worlds: Universe is ranked 106th while Warhammer 40,000: Dawn of War II is ranked 166th. The most important reason people chose Distant Worlds: Universe is:
With the possibility to simulate thousands of stars and tens of thousands of planets in realtime, the universe in Distant Worlds is truely vast.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro The universe is huge
With the possibility to simulate thousands of stars and tens of thousands of planets in realtime, the universe in Distant Worlds is truely vast.
Pro In-depth problem solving
Unlike games like Civ where solving a problem is a few clicks away, Distant Worlds has many layers of abstraction that will make problem solving a lot more difficult and more like a real living world. There may be many elements needed in order to solve a problem that the player will have to figure out on their own, making for a very immersive way to solve issues.
Pro Campaign Merges RTS and RPG
The campaign of Dawn of War 2 differs from other iterations in the series as, instead of base-building and steamrolling your foes with an overwhelming force, you are instead placed in charge of up to four hero units, leading them against the vast hordes of Ork, Eldar and Tyranids. During the campaign you will gain experience and thus allocate skill points into four different trees, with every fifth point in any tree giving your units new abilities and powers, as well as equipping your heroes with new weapons, armor and accessories, further increasing their deadliness in battle.
Pro Easier than other Real-Time Strategy titles
For those looking for a title that is a bit easier than your standard RTS, Dawn of War II may fit the bill as there is less of a focus on strategy and the gameplay is a bit more streamlined. The Single Player and Muti-Player components of the game focus more upon the placement of units rather than amassing a singular horde. A single unit in cover can decimate enemy combatants with ease if they find themselves out of position. With the main mechanic being fewer but more powerful units, this makes for an ideal scenario where players looking to get into the genre can easily understand how to play within a few matches.
Cons
Con Requires a time commitment
This is not a game that one can jump into with no prior knowledge, there is a high learning curve that will take many trial sessions in order to get the hang of the full aspects of the game.
Con Lack of logistical strategy
Unlike in Warhammer 40,000: Dawn of War I, Dawn of War II does not allow base building. This was a design decision to allow faster-paced combat, streamlining the core multiplayer experience. However, it may be seen as a downside to some if they were expecting the much-accustomed-to logistics of other Dawn of War titles.