When comparing Injustice: Gods Among Us Ultimate Edition vs Team Fortress 2, the Slant community recommends Team Fortress 2 for most people. In the question“What are the best PvP games on Steam?” Team Fortress 2 is ranked 1st while Injustice: Gods Among Us Ultimate Edition is ranked 23rd. The most important reason people chose Team Fortress 2 is:
The game runs on Windows, OS X and Linux machines.
Specs
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Pros
Pro Interactive stages make the fights more dynamic
Most of the characters have some way to interact with environment and use it for battle. Superman can lift a car and throw it at his opponent and Batman can attach a bomb and explode it. This gives more variation in attack patterns, keeping you and your opponent guessing.
Additionally, you won't always end a fight in the stage where you started. This is because using a power move near the edge of a stage will cause you to transition to another stage. When transitioning you'll see a cut-scene and end up in a new stage. One such area is the Batcave where there's the upper and lower level. You can either throw your opponent down to the lower level or pound them into the elevator and ascend to the upper level.
Pro Fantastic audio
From the sweeping orchestral score to the outlandish sound effects to the superb voice acting the game really shows polish in the audio department, which really helps with the immersion of the game and the world it is trying to portray.
Pro Great fun for DC fans
The game has 30 characters from the DC universe. This includes fan favorites such as Batman, Superman, Flash, and Green Lantern.
All the characters have decent story arcs, fitting well into the "Superman going rogue" storyline. The character interactions before battles provide additional exposition. It's especially fun hearing Joker mock Batman. Or seeing Lex Luthor meet a different kind of Superman.
Pro Cross-platform
The game runs on Windows, OS X and Linux machines.
Pro Pretty good VR support and options
To enable VR support, type -vr in console.
TF2 has 8 modes in which to control the game. They can be changed with the command vr_moveaim_mode in console. They offer choice in what combination of aiming and steering should be coupled to the rift and mouse and introduce the concept of dead zones - an area of the screen that controls differently when aiming or steering within its bounds than outside them.
Typing vr_calibration in console gives access to adjusting interpupillary distance (distance between eyes). You can get that information from an optician or use the calibration tool to help figure it out and set it there.
Calibration will help set accurate render point (camera position) and reduce nausea.
Pro Fair free to play model
This game is mostly pay-to-gain, as in to get more weapons. You can randomly get things, though. You can use the things you randomly get to be also used in crafting recipes to make other things.
Pro Includes Mann vs. Machine, a ridiculously fun co-op mode
Mann vs. Machine is a co-op mode in Team Fortress 2 that is comprised of gameplay in which 6 players team up to stop AI robots from deploying a bomb. Though not the central gameplay of Team Fortress 2, it is a mode that allows for co-op play to be enjoyed with the characters of the game.
Mann vs machine works quite well over LAN and is very fun to boot.
Pro Hectic FPS gameplay that utilizes 9 distinct classes, each with lots of varied items
TF2 has 9 playable classes - Scout, Soldier, Pyro, Demoman, Heavy, Engineer, Medic, Sniper and Spy. This allows for a range of playstyles. For example, the Heavy, starting with 300 health (going up to 450), wielding a machine gun and usually assisted by a Medic, will be commonly found on the front-lines soaking up lots of damage and pulling the enemy team's focus; at the same time the Engineer will try and avoid direct battle as much as possible, providing infrastructure (teleports, sentry, dispensers). Add to this hundreds of weapons for each class providing different stats and you have an impressive amount of variety in gameplay.
Pro Tons to do in the game with plenty of game modes and plenty of community mods
TF2 has more than 10 game modes, plus variations on those, as well as community mods that offer a wide range of objective-based play. Classic game modes include Capture the Flag, Control Point, King of the Hill and Payload. There's also Mann vs. Machine, a co-operative game mode where you play against waves of AI controlled enemies.
Pro Engaged, active, fun, and creative community give the game a welcoming feel, even for outsiders
The TF2 community is know for actively engaging in different TF2 related activities. They create shorts using the source filmmaker, sell items via the steam workshop, build real-life sculptures, etc.
Pro Completely free to download and play any existing section of the game
The game can be downloaded and played for free, allowing anyone to try it out. There are some items that can be purchased with money, but those are optional and only decorative.
Pro Offline LAN support is pretty easy to implement
As long as users have logged in to offline mode on Steam before trying a LAN connection, LAN will work. Which could be an area of confusion, but luckily is easy enough to do if you know you need to do it.
Pro Fun and humorous gameplay with graphics and sound that fit with this theme
This game has a history of over-the-top characters, visuals, voice-overs, and various other items, which altogether create an amusing world both within the game and outside of it as well. You get a feeling a lot of thought has gone into the development of the characters as well as the world they live in. For a genre that is often filled with drab characters in a drab world, it is refreshing to see something so well fleshed out.
Cons
Con Single player has low replayability
Like many fighting games the single player components are a bit thin and wear out fast. Once each character story has been beaten there is little reason to revisit the game other than for multiplayer.
Con Poor character animations
For the most part this is a slick looking game, but there are times when the animations break immersion. The movements of almost all characters are very stiff and at times they even look like inanimate objects. This is especially noticeable during some of the super abilities such as the Batmobile. The character on the receiving end would just stand there and stiffly turn their head towards it.
Con Random critical hits add a significant luck element into the game and push certain types of players out
In most 'public' servers, an option called 'random crits' (short for 'random critical hits') exists by default. This allows a random percentage of your shots to multiply damage by 3 for a shot, and also remove the damage drop-off over range. This 'feature' gets increasingly more annoying as you get more experienced, as you will die more often than your opponent having x3 or more damage over you, actively making their experiences and wins less meaningful. Some classes are especially burnt by this. Medics don't use weapons often, Snipers only have secondary weapons and melees, and Spies only have their revolver (and most sidegrades of that revolver remove this ability entirely). Quickplay (a feature most newbies use to get a match) also disables these servers from appearing in the list, so there are very few 'nocrit' servers because many don't know they exist.
Con Free accounts are slightly limited
Free accounts do not get rare and cosmetic items nor as many storage slots for items.
Items are relevant as free accounts can only hold 50, while the game has much more than 50 pieces of equipment (that affect gameplay), let alone 50 weapons. While a premium account player can react to almost all situations with a counter item, with only 50 slots a newbie probably won't have or even be able to access it. A full inventory also means a free player will have to miss out or delete exclusive event items and cosmetics just to play the game as full as they can.
A free account is upgraded when any item is purchased with real money from the store.