When comparing BlazBlue: Chronophantasma Extend vs Hitman (2016), the Slant community recommends Hitman (2016) for most people. In the question“What are the best action games on Steam?” Hitman (2016) is ranked 12th while BlazBlue: Chronophantasma Extend is ranked 53rd. The most important reason people chose Hitman (2016) is:
The game allows for players to easily hide in plain sight through a disguise system, like dressing up as a model at a fashion show, which gives the player access to anywhere they might want to go. This is expanded upon by having a helpful hint system for those who are unfamiliar with its intricacies.
Specs
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Pros
Pro Allows for many different styles of fighting
With a roster of 24 characters (and 2 that can be purchased through DLC) that sees each having a different look and fighting style, there should be an option available for whatever kind of style one prefers. Whether that is close combat, ranged combat, tanks or really fast characters, there is a good mix to be found.
Pro Traditional 2D fighting game style
BlazBlue sticks to the tried and true method of using hand drawn sprites for their characters as well as their backgrounds, which may appeal to those that grew up with fighting games of this sort.
The actual fighting in the game is also traditional in the sense that there is a weak, medium and strong attack for each character as well as different combinations for eachs special moves. A tried and true method developed in the early nineties that still works great to this day.
While not just for nostalgia's sake there is also some benefit to 2D fighting such as being able to fight in the air as well as an overall sense of better space control.
Pro Accessible multiplayer
The multiplayer (PvP) section of the game can be played locally as well as online, meaning players can play at home with friends on one screen as well as with friends or random opponents online. This gives the player the choice of how they would like to play multiplayer, which is not something all PC fighting games do.
The online mode also offers a wide selection of options from ranked matches to player matches as well as online lobbies and viewable rankings.
Pro Good tools for practice
The game offers a training mode as well as a challenge mode. The training mode is an arena where the player can practice any move they like, over and over in order to nail down how to perform them on command easily. Training mode also offers a tutorial section that walks the player through how to perform specific maneuvers and actions in the game. The challenge mode on the other hand is like a tutorial with tasks in that it teaches the player how to do specific maneuvers while tasking them with pulling it off in a specific situation. This makes for a great way to learn all the ins and outs of the game's characters as the it walks you through how to do each task it is asking.
Pro Unique blocking element
In the game there is a secondary block with a meter tied to it that limits its use. This is called the barrier guard. The barrier guard allows for better blocking over a regular block, but is limited to the power found in the barrier guard gauge. This adds a strategical element to the gameplay, as the user needs to access whether or not using the barrier guard is worth it at them time they want to use it as when they run out they will be left with less defenses.
Pro Works great for online competitive fighting
Latency is barely an issue with Chronophantasma Extend (something all online fighters have to deal with), which makes this a good game for competitive online fighting as there should be few problems with missed frames (something that is always important for pulling off moves at the precise moments they need to be executed). The series as well as this game in particular also lends itself well to competitive fighting thanks to the precise controls as well as the vast array of characters available, each with their own look and fighting styles.
Pro Hiding in plain sight is intuitive
The game allows for players to easily hide in plain sight through a disguise system, like dressing up as a model at a fashion show, which gives the player access to anywhere they might want to go. This is expanded upon by having a helpful hint system for those who are unfamiliar with its intricacies.
Pro Tons of choice
The game's six levels are all big sandboxes that allow players to complete their tasks in any way they see fit. This allows players a great deal of freedom in experimentation and the customization of play style. One of the earliest assassinations in the game can be achieved through the manipulation of a chess board, sabotaging the ejection seat of a fighter jet, or faking a radio call, among other things. Hitman provides a strong context for the player's actions, but there is no wrong way to play, so long as you get the target.
Pro Replayability through escalations, contracts, challenges, and masteries
Once the main level and objective is complete, players can move on to escalation missions or player-created contracts. Escalation missions remix the maps, giving players new targets to complete in the same maps. Paris features 17 escalations, Sapienza has 9, and the other missions have some as well. More are being added all the time. Escalations are unusual in that they feature specific constraints, such as specific uniforms that must be worn, or specific methods of assassination. This increases the difficulty, but it's a great to expand each episode. The player contracts are similar, but this game mode allows the player to choose who their target is and what constraints to put in place, making for an endless list of possibilities in a particular level. Each level also features 20 'Mastery' levels, which unlock tools and insertion locations that expand the way the level can be played. Hitman is a game built to be replayed.
Pro Interactive environments
More so than previous games in the series, Hitman has many objects that can be tampered or interacted with. Nearly any problem the player faces can be solved by using the game's many interactive objects. For players unsure where to start, the challenge system offers a wide variety of hints. For instance, the optional challenges for the first training level include one where the player must disguise himself as a special character who is scheduled to meet the target and another where the target can be given rat poison at the bar.
Cons
Con Poor story
The story found in the game for each character in the story mode is not written that well and is mainly fan service for those familiar with the franchise. So for newcomers or those that are looking for a deep and involved story, they may be disappointed.
Con Theme may not be for everyone
Being that the game is heavily themed as an anime, the look of the game may not appeal to everyone. For those that are not fans of anime or risque clothes on women this may be a game to stay away from. While none of this detracts from the gameplay itself, some may not enjoy spending money on something that is not visually appealing to them.
Con DRM issues
While playing single player, if the player loses connection to the game's servers (through their own internet going down or the servers going down) the game will boot the player back to the start screen, meaning any advancement made in the game will be lost. To see this happen in single-player is concerning, as there is no reason for the single-player experience to take place online.
The game features frequent online updates, limited-time event assassinations, and other features that benefit from an online connection, but players cannot opt out of these features if they simply wish to play the single-player campaign.
Con First chapter does not offer a ton of content
Much of the content in the first chapter are a bunch of training levels that are represented as being done on a set of some kind, giving a feeling of not being real. The problem here is that there is little in the way of giving a feeling of wanting to revisit these training levels, which drastically cuts down on the playable content in this chapter.