When comparing Battlefield 4 vs Killzone: Shadow Fall, the Slant community recommends Battlefield 4 for most people. In the question“What are the best PS4 FPS (first person shooter) games?” Battlefield 4 is ranked 3rd while Killzone: Shadow Fall is ranked 10th. The most important reason people chose Battlefield 4 is:
Each level in the multiplayer section of the game has fully destructible elements, meaning that a certain area of a level can be opened up to new tactics due to a missing structure. This keeps the strategy of each game fully immersive as things can change on the fly.
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Pros
Pro Immersive destruction that can change gameplay
Each level in the multiplayer section of the game has fully destructible elements, meaning that a certain area of a level can be opened up to new tactics due to a missing structure. This keeps the strategy of each game fully immersive as things can change on the fly.
Pro 64 Players Mode
Pro Vivid environments
Shadow Fall features some very robust and colorful environments. For example there are vast cityscapes as well as lush forests. Not only does this change up the looks of the game allowing the player to never feel too visually bored, but it allows for different tactics to be used in game, depending on the area the player is playing in.
Cons
Con Poor writing in campaign mode
The story in the campaign mode is pretty lacking and never fully fleshes out the characters contained within. It can be difficult to care about what is going on, which is a disappointment as there is little reason to continue forward as far as the story is concerned.
Con Poor non-shooting sections of the game
At certain points of play there will be sections where the player needs to platform or control their character in a zero gravity situation. These are deviations from the shooter gameplay and often feel forced as well as control poorly. While it is nice to see the gameplay broken up a bit so you are not always doing the same thing over and over again, the non gun gameplay just does not feel intuitive, it does not work well with the flow of the game, which basically breaks the players immersion.