When comparing Unreal Tournament vs Call of Duty 4: Modern Warfare, the Slant community recommends Call of Duty 4: Modern Warfare for most people. In the question“What are the best LAN party PC games?” Call of Duty 4: Modern Warfare is ranked 14th while Unreal Tournament is ranked 93rd. The most important reason people chose Call of Duty 4: Modern Warfare is:
This game was released in 2007 and is still played by thousands online. As it is an older game, you don't need high end hardware to play it. This is great for a lot of people as the requirements that need to be met for minimal settings is quite low.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Great chance to get involved in the development
This game is in such early development and has so many tutorials for helping people get involved in development that if you're able to create a good map (or mod), there are still few enough mappers/developers around to where if you can get that map noticed, it might end up sticking around for the rest of the game's life as a main staple. Your map has the potential to live forever.
Pro Great movement
You can run, sprint, jump, dodge, slide, wall run, wall dodge, lift jump, and lift dodge. That's a lot of movements for you to utilize. And once you master them, it feels like you're surfing around the map, just flowing.
Pro Lots of pro players to learn from at this early phase of the game's development
Because it's still early in this game's development (UT4), a lot of the players you'll run into are top players from previous UT's (UT99, UT2K3, UT3) and have been at the game for over 15 years. This means that yes, while you'll likely get dominated when you run into these veterans, it's also a great opportunity to better your own play. There aren't a lot of gaming communities out there where you can just jump in and immediately start playing with and learning from the best players in the world.
Pro Completely free, open, and mod-able
Pro The cleanest graphic representation of projectile/area of effect/hitbox
You will know just from a glance how big of an area each weapon will EXACTLY affect, how long it takes for a timed grenade to explode, how big each projectile is and so on. Graphics are made for competitive accuracy but it didn't sacrifice the amazing visuals and cool (but subtle) particle effects.
Pro Strong community
Members of the community are beyond supportive, and they generate some amazing content. Gametypes, Maps, Custom Weapon Sets, etc. there are also semi-frequent ESL cups that anyone can join.
Pro You get to have your say in the game's development and future
The game is not yet in Beta. It's not yet even in Alpha - it's currently in the "Pre-Alpha" phase. You have the chance to interact with both Epic and community developers to make a difference.
Pro Minimal graphics' requirements allows the game to be accessible to just about anyone
This game was released in 2007 and is still played by thousands online. As it is an older game, you don't need high end hardware to play it. This is great for a lot of people as the requirements that need to be met for minimal settings is quite low.
Pro Great mods are available
Several Tactical Realism mods, and a fantastic Paintball mod that is sure to be a LAN gaming hit. (But you may need to set up a dedicated server for it).
Pro There are a ton of modes to play, with multiple and varied game types, which should change up the gameplay enough to keep things entertaining
There are a number of game types to play in the game including Team Deathmatch, Free for all, Domination, Sabotage and Search and Destroy, making for lots of variation in gameplay. This keeps things fresh for the player as there is a lot to do and explore.
Pro You can easily add a bots mod, in order to extend co-op play
You can get a mod that can be used if you host a server, adding bots to your team and that of the enemy, thus allowing for larger offline battles.
Pro Good dedicated server support allows for huge games
You can scale up to 200 players if a dedicated server is enabled.
Cons
Con This game is abandoned and will never be finished.
It's been over 2 years since Epic Games did any work on Unreal Tournament, and the last communications they have had with the community is a few throaway comments on a stream or a Discord chat server. The game is dead and older Unreal Tournament games are more polished & populated, go play those instead.
Con Difficult to know how big the game will ever get
The Unreal Tournament franchise has been around for over 15 years and used to reign supreme above all the other FPS's. Today however, it's much harder to predict how well it'll do compared to other top FPS games. That combined with the fact that it's a very difficult game to learn, you might end up honing your UT skills for nothing at the end of the day.
Con Constantly changing game mechanics and balancing
Because the game is still in "Pre-Alpha," the game has the potential to change in both major and minor ways from build to build. The majority of your gained experience will transfer from build to build, however it can be a bit of an annoyance having to relearn balances over and over again.
Con Playerbase is a little small these days
Con Unbalanced weapons
As of writing this (8/19/2016) the flak canon is over powered, but it's not a big deal because they change the weapon balance with each new build (about once a month).
Con There's a huge skill gap
Many of the players currently involved in the community at the moment have been playing Unreal Tournament for over 15 years. If you're new to the UT franchise or arena shooters in general, there's a chance every time you boot up the game that you'll run into and get trucked by those vets.
Con Short single player campaign
The single player is quite short (though it is not the main focus of the title, as multiplayer is the main reason that one would purchase the game).