When comparing Deus Ex: Human Revolution vs Metal Gear Solid V: The Phantom Pain, the Slant community recommends Metal Gear Solid V: The Phantom Pain for most people. In the question“What are the best singleplayer games on Steam?” Metal Gear Solid V: The Phantom Pain is ranked 69th while Deus Ex: Human Revolution is ranked 98th. The most important reason people chose Metal Gear Solid V: The Phantom Pain is:
Metal Gear Solid V gives players multiple choices on how to approach a mission. You can choose to use stealth, taking out enemies only when it's absolutely necessary. You can run in guns blazing, killing everyone on sight. You can get on a high vantage point and take out everyone with a sniper rifle. Or you can call in air support to do all the work for you. The choice is up to you and the game doesn't penalize you for sticking to a single way. This helps keep the gameplay fresh for a long time.
Specs
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Pros
Pro You can take a lethal or pacifist approach to missions
You have total freedom in how you approach missions, mainly with whether you want to take the silent approach or go in guns blazing. Going with weapons such as stun guns, picking non-lethal knock-outs, and sneaking around through vents and hidden passageways makes up the pacifist methods. The more violent ways of playing include using deadly guns and abilities, killing enemies when you take them down, and generally running head-first into each mission. You don't have to stick with one or the other; if the situation calls for it, you can change things up as needed, keeping things interesting as you go along.
Pro Conversations feel dynamic from your dialog choices
Speaking with major NPCs feels natural thanks to the dialog options you get to make. Each character has their own personalities and worldviews, so selecting certain options gives you the chance to move the conversation forward, make the person hand over something you need, or persuade them during debates.
You can choose to appease someone who has a dominant personality in order to get what you want from them, or you can intimidate someone with a weaker personality. There's even a cool cybernetic implant you can get that lets you read someone's personality and reactions to you to determine the best options to pick. This gives discussions a lot of weight and impact, making sure that your choices matter.
Pro Tons of ways to customize your playstyle
Unlocking and upgrading abilities gives you a great chance to tailor how you approach missions and explorations. There are certain perks that lean more toward stealth, like an invisibility cloak, and others that are more lethal-oriented, like a flashy area of effect ability that lets you take out surrounding enemies all at once. And there are other skills that give you a leg up in exploring levels, like boosting the amount of fall damage you can take to prevent death and reach secret locations. One player's build may be completely different from someone else's, adding replay value to experiment with unlocks.
Pro Amazing futuristic themes and visual style
Deus Ex: Human Revolution has a great aesthetic that fits with its setting and themes. The visuals have plenty of bright golds and harsh blacks, and many recurring instances of hard geometric shapes to match with the prevalence of augmented humans with cybernetics. Along with this rapidly expanding technology, the story delves into the angle of what would happen if corrupt corporations became more influential than the government, bringing up some tough parallels to the current year in the real world. The unique look of the game goes so well with the subjects it tackles, creating a cohesive and stylistic whole.
Pro Cool soundtrack
The music in Human Revolution is an amazing mix of synthwave and other electronic sounds. Each track that plays in the different locations you explore, such as Montreal and Singapore, make you feel like you're in a futuristic version of those places.
Even the more atmospheric tracks go a long way to set the mood in any given place, like the somber yet thoughtful track that plays in the main protagonist's home, giving you a moment to breathe after playing through the game's tense and exciting missions. The soundtrack absolutely does its job of setting the stage for wherever you're at while creating emotional memories of where each song plays.
Pro Freedom in approaching a mission
Metal Gear Solid V gives players multiple choices on how to approach a mission.
You can choose to use stealth, taking out enemies only when it's absolutely necessary. You can run in guns blazing, killing everyone on sight. You can get on a high vantage point and take out everyone with a sniper rifle. Or you can call in air support to do all the work for you.
The choice is up to you and the game doesn't penalize you for sticking to a single way. This helps keep the gameplay fresh for a long time.
Pro Allows players to create their private military company
Throughout the game, you will be trying to rebuild your private military company.
Your base of operations is the "Mother Base", which is a giant structure similar to an oil rig. You can expand it and add new facilities such as Research and Development.
You'll also be managing your personnel, allowing you to recruit (capture) enemy soldiers and assign them work in their area of expertise. This can be research, development, various upkeep tasks around the base or earning resources out in the field.
All of these things truly make you feel like you're running a PMC.
Pro Reflex system helps you stay unnoticed
Time will slow down for a short time if you're spotted by an enemy. This allows you to take them out before they can sound the alarm or alert other soldiers. This is quite refreshing compared to other stealth games, where messing up means an immediate end to being stealthy.
Pro Enemy AI adapts to your playstyle
The enemy will pick up on your habits and react accordingly. For example, if you use tranq darts to knock enemies out, they will try to wake up their comrades at first. Do this for a couple of missions and they'll immediately run to sound the alarm when they spot someone knocked out. This way the game expertly keeps you out of the comfort zone, having the later missions feel as tense as the first.
Pro Large assortment of weapons and tools
MGS V has a lot of weapons, including pistols, shotguns, machine guns, and sniper rifles. There are both lethal and non-lethal variants, allowing you to find something suitable for any playstyle.
There are also many tools such as the Fulton device, which allows you to capture enemy soldiers and animals, sending them to your base. It's a ton of fun experimenting with new gadgets.
Cons
Con You must be lethal during boss fights, even on a pacifist run
It's really disappointing that the game doesn't let you take a purely pacifist approach. You can sneak around all you want while making sure to only perform silent takedowns, but the moment you step into a boss room, all of that role-playing goes out the window. You have to kill the boss, no questions asked. It would have been nice to have the option to outmaneuver them instead and lead them into non-lethal traps. Thankfully, the devs addressed this issue in the sequel, Deus Ex: Mankind Divided, but you still have to deal with it here.
Con Boring main protagonist
Adam is such a dull lead character. He's stereotypically gruff, he barely ever shows any emotion, and he seems quite disaffected by the game's events. Even though most of his arc revolves around his quest to save his ex-girlfriend, it's hard to get invested or care about either of them, since you don't see them interact that much except during the start of the game. Though there is a silver lining to his personality, since his unconcerned attitude leads to one particular line of his that's turned into a running joke online. But other than that, he's not a remarkable protagonist that you find yourself rooting for on a personal level.
Con Stiff character animations during cutscenes
It can be distracting to watch two characters speak during a cutscene. Aside from maybe Adam, everyone has such stiff and repetitive gestures and movements. Mouth movements don't sync up with voiced lines, making it look like the characters are just miming and faking their way through conversations. Depending on your tolerance levels, it's possible to tune out these annoyances and still enjoy the scenes.
Con High learning curve
MGS V can feel really overwhelming at the start. First the controls have various nuances such as different ways of crawling. Then you get a bunch of mechanics thrown at you, such as stealth, base managment, etc. It will take quite a while until you can fully enjoy the game.
Con Micro transactions make multiplayer pay-to-win
You can buy bundles of in-game currency, which can be used to gain an advantage in multiplayer. This makes multiplayer not fun for the players who don't intend on spending extra money. It also makes it boring for the ones who spend the money. Both of these things negatively impact the longevity of the multiplayer.
Some of the bundles go for $79.99, which is more than the game's price. It's sad seeing Konami milk their fans with microtransactions like this.