When comparing The Witcher 2: Assassins of Kings vs DARK SOULS II: Scholar of the First Sin, the Slant community recommends The Witcher 2: Assassins of Kings for most people. In the question“What are the best Action RPG games on Steam?” The Witcher 2: Assassins of Kings is ranked 18th while DARK SOULS II: Scholar of the First Sin is ranked 31st. The most important reason people chose The Witcher 2: Assassins of Kings is:
The whole series is based of off a book series of the same name, so there is a lot of good influence to be found, in particular The Witcher 2 is a deep story that has much to do with politics and moral choices. Definitely one of the better stories found in a modern RPG.
Specs
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Pros
Pro A well-told, dark story based on a book series of the same name
The whole series is based of off a book series of the same name, so there is a lot of good influence to be found, in particular The Witcher 2 is a deep story that has much to do with politics and moral choices. Definitely one of the better stories found in a modern RPG.
Pro Ambiguous moral choices
The choices made in game are not always easy and may stick with the player for some time, which is quite a feet for a game to accomplish as many do not have such good writing.
Pro Not an RPG
The entirety of the Dark Souls series are NOT RPGs!!! They are Action Arcade Shooters with swords...otherwise known as a Third-Person Shooter.
Pro New lighting system
Before the original Dark Souls II was released the developer had shown off a lighting system where areas were pitch black and a torch was necessary to see. This was eventually removed before the release. Now with the release of the DX11 version, DARK SOULS II: Scholar of the First Sin is able to actually have this lighting system working on par with what was shown of years ago pre-release.
Many areas will now be completely dark and in order to traverse them the player will need to use a torch to see and light static torches throughout the level to keep it lit. This will then allow the player to go through the level without the aid of the torch in order to battle all enemies that lay within. this overhauled lighting system creates a whole new play mechanic that will force players to tackle levels in a completely different manner than the original game.
Pro Slow and deliberate fighting with reward/risk mechanics
Each enemy encounter needs to be calculated and precisely timed, as any mistake will most likely mean death. An added level of complexity to this equation is enemies that can be ignored but will then gang up on the player once a boss is beaten. This creates a risk/reward scenario that the player needs to weigh with a lot of thought.
Pro Excellent boss battles
There are many iconic boss battles throughout the game that make for some of the most difficult moments to be played. But once finally defeating a boss the feeling of accomplishment is well worth it.
Pro Expansive fantasy settings
Dark Souls II offers a wide variety of locales to explore, all within a fantasy setting. The amount of differing locations does give a feeling of lack of cohesion though but does have the benefit of locations that are wildly different from each other, which can be refreshing at times.
Pro Branching gameplay with plenty of choices
The branching gameplay within Dark Souls II makes for not only a great way to tailor each adventure to each player keeping everyones experiences unique, but also a reprieve from many difficult points in the game. If one area has become to tough or something has the payer stuck from advancing further, an alternate path in the game can be taken to wholly different areas. This allows for a multitude of options on how to level up as well as well as many different options in finding and equipping that found gear.
Cons
Con Very tough and unbalanced at high difficulty
Play it on normal. Hard modes are frustrating even for expert players
Con User interface can be confusing
While some ares of the UI make sense a lot of it is pretty convoluted which makes playing the game frustrating at times. Basically it is one of those games that if you put it down for any gap in time you will forget a lot of the controls.
Con Not and RPG
The entirety of the Dark Souls series are NOT RPGs!!! They are Action Arcade Shooters with swords...otherwise known as a Third-Person Shooter.
Con Difficulty that requires a lot of time and patience
To be honest, difficult is a nice way of putting it, this game can destroy ones will to live. It is not even worth counting how many times one dies, as it will be in the hundreds if not thousands. Only through patience and sure determination will many reach the ending of the game. So much time is needed in order to replay many areas and bosses over and over in order to learn the exact timing and what moves to use that not many people can spare it.
This is not a game for casual players, that is for sure.