When comparing The Banner Saga 2 vs Puzzle Quest, the Slant community recommends The Banner Saga 2 for most people. In the question“What are the best PC RPGs?” The Banner Saga 2 is ranked 55th while Puzzle Quest is ranked 74th. The most important reason people chose The Banner Saga 2 is:
Tactical RPGs can be really intimidating, especially if you're just starting out. The tutorials often blaze forward, causing you to miss important mechanics. Luckily, Banner Saga 2 tries to alleviate this by adding a trainer NPC who will give you challenges. These involve performing various combat exercises, helping you to solidify your understanding of the game and even learn something new.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Helps you to learn the gameplay thoroughly
Tactical RPGs can be really intimidating, especially if you're just starting out. The tutorials often blaze forward, causing you to miss important mechanics. Luckily, Banner Saga 2 tries to alleviate this by adding a trainer NPC who will give you challenges. These involve performing various combat exercises, helping you to solidify your understanding of the game and even learn something new.
Pro Solid tactical combat
Even though Banner Saga 2’s turn-based combat system is fairly straightforward. You and your opponent take turns in moving and attacking with units on a tactical grid. Each unit has its strengths, weaknesses, and set of unique abilities that you need to consider.
For example, archers can attack from far away but they have low armor, so you can’t leave them out in the open. Another example are the Varl, very durable and strong melee units that occupy 4 tiles as opposed to 1. This makes it trickier to position them since more enemies can stand next to them and attack them.
This creates combat that is not too simple but still has enough variety and strategy involved to feel rewarding.
Pro Great hand drawn graphics
Banner Saga 2 environments, characters, and animations are all hand-drawn. This includes your caravan as it marches over a snowy hill, passing trees and houses in the distance. The various viking-esque soldiers, centaurs and other mythological creatures, swinging axes and thrusting spears on a worn out bridge. Even the very detailed character sprites as they discuss matters with extremely serious expressions. Everything just feels like you’re watching an animated movie, which is something almost never encountered in a game.
Pro Combat, perfected in a match-3 game
The core of Puzzle Quest comes down to its combat. You make a move, then your opponent gets a move. If someone runs out of life, they lose. If you matched four gems or more in a row by the time your turn ends, you get a second turn.
Gems have different colors. Matching gems of a color gives you that color mana, and instead of making a match, you can choose to cast a spell, which costs certain kinds of mana. Not too complicated.
Until you realize that your opponent is wearing an item that makes him regenerate life when his yellow mana is full. So you decide to steal all of the yellow mana on the board to fuel one of your yellow-colored spells and to prevent him from regenerating life. He casts a spell that siphons your yellow mana and gives it to him. You both go back and forth, retaliating against the other's strategy, until only one person is left.
The game is limited by your ability to play it. Not only does your chosen class dramatically effect your playstyle in the game, but so does your gear, often times changing how you play your character entirely.
Pro Good PvP implementation
The game supports PvP, where fighting an opponent who is just as smart as you can be challenging due to the great balance of play in multiplayer for evenly matched players. What is even better is that there are optional handicaps for matches between players that have different skill levels.
Cons
Con HP damage based attacks cause one-dimensional tactics
A unit's current number of hit points equals the damage it will deal to an enemy. Because of this, the best strategy is always to hit all enemy units in a sequence, so they inflict as little damage as possible. Any other strategy is too risky and can backfire way too easily, limiting your creativity.
Con Incomplete story
To get a full and satisfying story, you’ll have to play the entire Banner Saga trilogy. Banner Saga 2 on its own feels like you’ve suddenly started reading a book from the middle. There are a lot of characters you know very little about, making it hard to understand their motivations. The on-going events are not explained fully. Even the ending is not a satisfying conclusion but just a setup for the next arc.
Con AI "luck" is unquestionably unbalanced
There are many instances that see the player questioning the insurmountable luck the AI often receives as it will skip obvious moves that any person would play that end up resulting in a match 4 extra turn when more tiles fall down, as if it knew that would happen. Sadly this can happen often and is how the game increases difficulty.