When comparing Dishonored vs Stardew Valley, the Slant community recommends Stardew Valley for most people. In the question“What are the best singleplayer games on Steam?” Stardew Valley is ranked 6th while Dishonored is ranked 8th. The most important reason people chose Stardew Valley is:
Stardew Valley is a very simple game where you're free to do anything and everything at your own pace. This includes building your farm, planting and harvesting crops, and exploring the world among many other things. It will feel enjoyable no matter how fast or slow you do it. This coupled with the colorful/pleasing art style and the great soundtrack makes it an extremely pleasing experience.
Specs
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Pros
Pro The world (and difficulty) changes based on your actions
Depending on player action, the world can change in drastic ways. A violent player will find that disease-carrying rats will multiply in number depending on the number of people killed, while a pacifist player who eliminates enemies with nonlethal options may will find the world easier to explore.
Pro Non-lethal options aren't always better
One weakness of most stealth games is that it's almost always better to play nonlethally. In Dishonored, choosing the nonlethal option on an assassination target is often a fate worse than death. For instance, one woman can be delivered to her secret stalker, the overseer of the anti-magic church can be branded as a heretic and punished by the church, and a pair of brothers can be sent to slave in the mines they once owned.
Pro Very fulfilling to play
Stardew Valley is a very simple game where you're free to do anything and everything at your own pace. This includes building your farm, planting and harvesting crops, and exploring the world among many other things. It will feel enjoyable no matter how fast or slow you do it. This coupled with the colorful/pleasing art style and the great soundtrack makes it an extremely pleasing experience.
Pro Great soundtrack
When you work on your farm, go fishing, explore or just walk around the town you'll be accompanied by a really nice soundtrack. It's sometimes upbeat, sometimes soothing, and sometimes even melancholic, with every track matching each location and season perfectly.
There's also a wide variety of instruments used, including a piano, accordion, banjo, synths, and many others. This allows you to listen to the soundtrack for hours without getting tired of it. Sometimes it's very hard to believe Stardew Valley and its soundtrack was produced by just one person.
Pro A great mix of genres
While Stardew Valley is primarily a farming simulator, it also has social interaction elements and combat elements.
The social interaction elements allow you to interact with people around the town. You can befriend them, get quests from them, hang out with them, and even find a significant other to go out with and eventually marry. It can be very addictive to max out your relationship with everyone.
The combat elements are introduced when you unlock the dungeon, allowing you to battle creatures such as slimes, golems, and even mummies. While the combat is pretty simple, having you just swing your weapon, it's very satisfying to whack away at enemies.
If farming ever starts feeling stale you can try either of these to mix it up, allowing you to keep the game fresh for a longer time.
Pro Great freedom in designing your farm
When creating your own farm you aren't just limited to plowing fields for planting crops. You can also dig wells, put down fences, and even build various structures such as barns or stables. This allows you to build a farm that firmly matches your goals and sense of aesthetics.
Cons
Con Selecting and using is difficult
Because the ability to use thing is dependent on the position of the character is it sometimes difficult to pick up guns from NPCs or us things. Sometimes you have to remove guard bodies just to pick up their gun.
Con Harder difficulty level does not change AI
Instead of a "better" AI in higher difficulties just like in a Call of Duty guards just need a lot of ammo to take them down (if you do not aim the head) .
Con It doesn't rely on sound or light as a means of stealth
Dishonored clearly borrows a lot of elements from Thief, but sadly, not its ancestor's most important traits. Where Thief cared about the materials you walked on, and had guards that would vocalize constantly to let players know where they were, Dishonored merely relies on whether or not a player is running (loud mode) or crouch-walking (quiet mode), and it feels less satisfying than Thief. Likewise, stealth is based primarily on line of sight in Dishonored, whereas Thief considered light and dark as well; a player cloaked in shadow could not be seen, even if he was standing directly in front of his target.
Con Buggy when switching to sights.
Sometimes when aiming with a gun that has an ACOG the aim totally messes up aiming downside without a reason.
Con Taking down targets can feel unsatisfying
While the build up to getting to a target is great, talking them down does not always feel satisfying. Thankfully, this option is rarely available. While it does not ruin the game, it would be nice if conversations felt more fulfilling than this.
Con Can get really repetitive
Living on a farm is a lot of work, so you'll have to repeat the same tasks quite often. This includes tilling land, planting seeds, chopping trees, and many other farm related activities. While it's normally pretty fun and relaxing, it can get incredibly tedious during long play sessions, especially if you're just trying to progress.