When comparing Mark of the Ninja vs Splinter Cell: Chaos Theory, the Slant community recommends Mark of the Ninja for most people. In the question“What are the best stealth games for PC?” Mark of the Ninja is ranked 3rd while Splinter Cell: Chaos Theory is ranked 13th. The most important reason people chose Mark of the Ninja is:
The art was done by the same team that did the Shank series, which is known for great art. It is clean, yet well illustrated, and it shows a lot of polish.
Specs
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Pros
Pro Great art
The art was done by the same team that did the Shank series, which is known for great art. It is clean, yet well illustrated, and it shows a lot of polish.
Pro Lets you choose your own gameplay style
Whether you want to stealthily evade everyone, silently kill everything, or stab everyone in the face, you can play how you want. The game doesn't tell you how it should be played; the choice is up to you.
Pro Pure stealth gameplay
Mark of the Ninja requires stealth throughout the whole game, getting spotted will get the player killed pretty much instantly.
Pro Suspenseful hunt and chase dynamic between player types in multiplayer mode
The spy character plays exactly like Sam Fisher in the single-player game, so you're a Splinter Cell commando, and you view the action from a third-person, behind-the-back camera perspective. The mercenaries play the game from the traditional first-person perspective, much like in tactical action games like Counter-Strike and Rainbow Six 3.
Cons
Con Some parts can be really slow and it can take a few deaths to figure out how some things work, yet it's most straightforward
Con Puzzle stages mid-game feel out of place
About midway through the game, users will run into puzzle-platforming sections. These feel as if they were added to add longevity to the game and seem out of place compared to the rest of the game.
Con Short campaign with abrupt ending
The campaign will only last around 10 hours, which is pretty short for a AAA game, on top of this the ending is quite abrupt making for a lack of closure for some.