When comparing Invisible, Inc. vs Xenonauts, the Slant community recommends Invisible, Inc. for most people. In the question“What are the best Top-Down games on Steam?” Invisible, Inc. is ranked 3rd while Xenonauts is ranked 31st. The most important reason people chose Invisible, Inc. is:
Invisible, Inc. offers you a few different choices on how to play the game. Maybe you want to have a team full of stealthy people and sneak your way toward your goal, or maybe you just want to run in and beat the bad guys down. Both of these options are perfectly viable, even though the game is more favored to the stealth style.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro There's different ways to play
Invisible, Inc. offers you a few different choices on how to play the game. Maybe you want to have a team full of stealthy people and sneak your way toward your goal, or maybe you just want to run in and beat the bad guys down. Both of these options are perfectly viable, even though the game is more favored to the stealth style.
Pro You get to choose which missions to take
When playing the game, you're presented with options of several different missions to take, and they all result in different perks. For example, you may need some extra money, so you take a mission with a much higher payout than the rest. Or maybe you need new gear, so you set out on a mission with a new piece as a reward.
Pro Excellent difficulty progression
As you take longer time during missions, the general difficulty level increases gradually. Time and mission profits must be balanced wisely.
Pro Back to the roots: The original UFO: Enemy Unknown
This game goes back to the original roots the UFO: Enemy Unknown, as the whole X-com franchise should, and raised it to another level.
Without a doubt this is the best "X-com" type of game.
Pro Spiritual successor to original X-Com franchise
Xenonauts took its inspiration from the original X-Com game, giving fans a new game in similar style but expanded on the finer details of the game to give an even more deep experience. This should appeal to those familiar with X-Com as well as those looking for a fun yet deep strategy game.
Cons
Con Very static story
While the gameplay is randomized and meant to be played repeatedly due to the randomization, the story is still static, so after every mission there will be cut scenes that are always the same. After a while this becomes annoying due to familiarity, while they can be skipped, it would be nice to turn them off completely in order to save time.
Con Can be difficult for newcomers of the genre
There is no in-game tutorial and there is only an online manual for the game, which means users who are not familiar with this game type and what is expected in play may have a difficult time learning all of the ins and outs. Online video tutorials may help as well, but of course this is all time spent not playing the game n order to learn its mechanics, which some people may not enjoy or have the time for.
Con Lack of additional animation and more original ideas
Seems like they copied all the mainstream ideas from original UFO: Enemy Unknown, and added up some of their own which do not reflect well, like mechanized enemy units, instead of implementing original Snakeman and Muton species.
Game also lack a possibility of taking back fallen continents with some kind of anti-infiltrator missions.