When comparing Invisible, Inc. vs Megadimension Neptunia VII, the Slant community recommends Invisible, Inc. for most people. In the question“What are the best PS4 (PlayStation 4) games?” Invisible, Inc. is ranked 40th while Megadimension Neptunia VII is ranked 189th. The most important reason people chose Invisible, Inc. is:
Invisible, Inc. offers you a few different choices on how to play the game. Maybe you want to have a team full of stealthy people and sneak your way toward your goal, or maybe you just want to run in and beat the bad guys down. Both of these options are perfectly viable, even though the game is more favored to the stealth style.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro There's different ways to play
Invisible, Inc. offers you a few different choices on how to play the game. Maybe you want to have a team full of stealthy people and sneak your way toward your goal, or maybe you just want to run in and beat the bad guys down. Both of these options are perfectly viable, even though the game is more favored to the stealth style.
Pro You get to choose which missions to take
When playing the game, you're presented with options of several different missions to take, and they all result in different perks. For example, you may need some extra money, so you take a mission with a much higher payout than the rest. Or maybe you need new gear, so you set out on a mission with a new piece as a reward.
Pro Excellent difficulty progression
As you take longer time during missions, the general difficulty level increases gradually. Time and mission profits must be balanced wisely.
Pro It's got a memorable story and characters
While this is a sequel to the first game, there's not a whole lot linking them together. It's got a standalone story that really digs deep to hook the player in. The characters are well-written and likable, they'll certainly keep you interested as you progress through the huge amount of main and side quests.
Pro The combat has seen marked improvement in this sequel
The combat in this series is pretty great - it's very combo heavy, you learn new skills as you level up, but it always had the pain of micromanaging combo points in order to get your desired effects. This particular title has done away with that, and instead has allowed your weapons to have skill slots/affinities with which to use your abilities.
It makes the game much more customizable, as you can have your weapons and armor equipped with whatever you like, meaning you can pull off combos of your choosing instead of being stuck with whatever the game gives you.
Cons
Con Very static story
While the gameplay is randomized and meant to be played repeatedly due to the randomization, the story is still static, so after every mission there will be cut scenes that are always the same. After a while this becomes annoying due to familiarity, while they can be skipped, it would be nice to turn them off completely in order to save time.