When comparing Outlast vs Titanfall 2, the Slant community recommends Titanfall 2 for most people. In the question“What are the best PS4 (PlayStation 4) games?” Titanfall 2 is ranked 41st while Outlast is ranked 82nd. The most important reason people chose Titanfall 2 is:
While playing as a regular soldier, you have great mobility with jetpacks that allow you to run on walls. Maps are designed with verticality in mind, giving players options to use their jetpacks to climb above the opposition for a better vantage point. It also gives you a leg up when facing against a Titan, since you can always run along a nearby wall to get on top of the mech to take it down. This helps to make sure than infantry soldiers aren't just weak fodder for Titans to take out, with their speed and parkour abilities as their main advantages.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Really scary
Outlast combines its tense atmosphere, creepy setting, stellar sound design, and a cast of horrifying inpatients to deliver a truly nightmarish experience. The developers even replaced the usual flashlight found in horror games with a camcorder, which has this really creepy nightvision mode.
Pro Unpredictable inpatients make exploration more tense
Outlast proves that people can be much scarier than ghosts. As you explore the dark hallways of the insane asylum, you’ll encounter many inpatients. Some of them good, some of them bad, but all of them crazy. So it’s sometimes really hard to tell which one will attack you. While some of them make it very obvious by holding knives or looking especially atrocious, sometimes they will attack unexpectedly. This uncertainty will creep inside your head, making exploration a lot more tense.
Pro Your character is really agile
Unlike most horror games where your character is clumsy and slow, in Outlast your character can actually move really well. Not only is your character fast enough to be able to outrun most enemies in the game, he also knows how to parkour. You can jump, grab ledges and climb them, and even slide over a table during a chase. This makes it a really refreshing horror experience.
Pro Jetpacks and wall-running let you move around more freely
While playing as a regular soldier, you have great mobility with jetpacks that allow you to run on walls. Maps are designed with verticality in mind, giving players options to use their jetpacks to climb above the opposition for a better vantage point. It also gives you a leg up when facing against a Titan, since you can always run along a nearby wall to get on top of the mech to take it down. This helps to make sure than infantry soldiers aren't just weak fodder for Titans to take out, with their speed and parkour abilities as their main advantages.
Pro Thrilling first-person shooter gameplay
Titanfall 2 is a great team-based FPS game with well-designed gunplay. Running and gunning with your team of six friends or online players is fast-paced, with tons of destruction on the battlefield all around you. You rely on twitch reflexes to gun down enemies as soon as you see one rounding a corner, or to react in time to someone shooting at you and taking you by surprise. Everything feels balanced in a way that's well thought-out, leading to frantic and intense multiplayer matches.
Pro Great singleplayer campaign
Titanfall 2 comes with a single-player story campaign that also acts as a warm-up for the multiplayer component. Whilst the campaign is short, it's a quality narrative with a great main protagonist and supporting characters. The voice acting is strong and the cutscenes are a spectacle to watch. For those who played the first Titanfall and were disappointed by the story, you can look forward to a much better one this time around.
Pro You can use powerful mechs called Titans for their added defense and high-powered weapons
Aside from playing as a regular infantry soldier, there are also huge mechs on the battlefield, known as Titans, that you can control. As soon as a player gets in the cockpit, that's when you know that the tides are about to turn. Titans are big enough to act as tanks for your allies, soaking up damage and dealing a ton more with their specialized guns, giving your team a huge advantage just by having one with you. But they're not all-powerful, since a normal soldier can get on a Titan's back to dismantle it and take it down, even though it won't be easy. Titans are strong without being overpowered, turning battles into power plays to see who can take out the enemy team's mechs the fastest.
Pro Gameplay makes you feel like a badass
The fast, fluid and powerful style of FPS gameplay makes you feel like you're taking on the entire army yourself. It's not just that you can kill a lot of people quickly, but the movement is so fast and dynamic you can simply out-maneuver everything. It's parkour meets Call of Duty with really fun weapons and abilities.
Cons
Con A little too reliant on jump scares
In some parts of exploring the insane asylum there are too many jump scares one after another. After a while it loses its scare factor and instead becomes somewhat annoying. This feels like a missed opportunity to build on the dark and gritty atmosphere of the insane asylum.
Con No substance, unrealized potential and utterly disappointing
Once you get past the jump scares, gore and shock value you might find that there's very little to keep you invested and going back for more. Boredom may sink in nearing the end, with a sense of longing for the game to just be over. However, the night vision mechanic was fresh and unique at the time and introduced a sense of suspense, which other developers have lent from Outlast since. If you're a fan of traditional western horror games you will not disappointed, but if you're looking for something more to your horror games besides learning paths and jump scares, you might want to steer clear of Outlast.
Con Cliche story
The typical horror story protagonist goes to investigate a location that simply oozes danger. As if the abandoned SWAT trucks, locked doors, and boarded up windows were not telling enough, the protagonist realizes his terrible mistake right when there's no way back already.
Con The single-player campaign is short
The whole story is only about five hours long. Even though the plot itself is good, the short length takes away from the enjoyment. What's here has plenty of potential for the devs to build upon for a possible sequel in the future.
Con Story mode is too easy
The campaign is too easy. If you're a fan of shooters, especially, you won't find much of a challenge here unless you play on the hardest setting. But for players who are new to the genre, you might not notice too much.