When comparing Saints Row IV vs Hitman (2016), the Slant community recommends Saints Row IV for most people. In the question“What are the best singleplayer games on Steam?” Saints Row IV is ranked 61st while Hitman (2016) is ranked 123rd. The most important reason people chose Saints Row IV is:
Saints Row 4 offers a very compelling open world experience that excels when openly parodying other games. So not only does it offer what is the norm of open world gameplay of traversing a large city while completing objectives but it does so in a funny way that pokes fun at similar titles and goes over the top providing an extreme representation.
Specs
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Pros
Pro An open sandbox provides a wide variety of activities
Saints Row 4 offers a very compelling open world experience that excels when openly parodying other games. So not only does it offer what is the norm of open world gameplay of traversing a large city while completing objectives but it does so in a funny way that pokes fun at similar titles and goes over the top providing an extreme representation.
Pro 2 player online co-op
Saint's Row IV features 2 player online co-op, thought there is no local co-op supported.
Pro Great soundtrack selection
With 109 songs, there is going to be music that suits just about anyone. This also makes for a realistic experience of listening to a radio (as that is how the tracks are provided, as songs on different radio stations in game) due to so many songs being available as it mimics how a radio station would play.
Pro Great character customization
Players can change their appearance if they need to, at any time.
Pro There's a dubstep gun (SRIV)
Pro Tons of choice
The game's six levels are all big sandboxes that allow players to complete their tasks in any way they see fit. This allows players a great deal of freedom in experimentation and the customization of play style. One of the earliest assassinations in the game can be achieved through the manipulation of a chess board, sabotaging the ejection seat of a fighter jet, or faking a radio call, among other things. Hitman provides a strong context for the player's actions, but there is no wrong way to play, so long as you get the target.
Pro Hiding in plain sight is intuitive
The game allows for players to easily hide in plain sight through a disguise system, like dressing up as a model at a fashion show, which gives the player access to anywhere they might want to go. This is expanded upon by having a helpful hint system for those who are unfamiliar with its intricacies.
Pro Replayability through escalations, contracts, challenges, and masteries
Once the main level and objective is complete, players can move on to escalation missions or player-created contracts. Escalation missions remix the maps, giving players new targets to complete in the same maps. Paris features 17 escalations, Sapienza has 9, and the other missions have some as well. More are being added all the time. Escalations are unusual in that they feature specific constraints, such as specific uniforms that must be worn, or specific methods of assassination. This increases the difficulty, but it's a great to expand each episode. The player contracts are similar, but this game mode allows the player to choose who their target is and what constraints to put in place, making for an endless list of possibilities in a particular level. Each level also features 20 'Mastery' levels, which unlock tools and insertion locations that expand the way the level can be played. Hitman is a game built to be replayed.
Pro Interactive environments
More so than previous games in the series, Hitman has many objects that can be tampered or interacted with. Nearly any problem the player faces can be solved by using the game's many interactive objects. For players unsure where to start, the challenge system offers a wide variety of hints. For instance, the optional challenges for the first training level include one where the player must disguise himself as a special character who is scheduled to meet the target and another where the target can be given rat poison at the bar.
Cons
Con Worst Saints Row game
Saints row one and two were amazing with it being a serious gang game. The third installment was pretty good but not as serious but it did stick to the formula. But IV is NOT a good installment to this franchise. How do you go from a 3rd person gang shooter to a 3rd person alien shooter with superpowers. Some missions were fun as hell and the last one being one of the best missions but half of the game is destroying this thing and another thing. If it wasn't a saints row game then a 8/10 but they ruined the franchise so a 5/10.
Con Generally only one player (in co-op mode) gets to do the scripted parts
While different players have different roles when playing co-op only the main player is going to see the scripted parts of the game.
Con There's a dubstep gun (SRIV)
Con DRM issues
While playing single player, if the player loses connection to the game's servers (through their own internet going down or the servers going down) the game will boot the player back to the start screen, meaning any advancement made in the game will be lost. To see this happen in single-player is concerning, as there is no reason for the single-player experience to take place online.
The game features frequent online updates, limited-time event assassinations, and other features that benefit from an online connection, but players cannot opt out of these features if they simply wish to play the single-player campaign.
Con First chapter does not offer a ton of content
Much of the content in the first chapter are a bunch of training levels that are represented as being done on a set of some kind, giving a feeling of not being real. The problem here is that there is little in the way of giving a feeling of wanting to revisit these training levels, which drastically cuts down on the playable content in this chapter.