When comparing Command & Conquer: Red Alert 3 vs World in Conflict, the Slant community recommends World in Conflict for most people. In the question“What are the best singleplayer games on Steam?” World in Conflict is ranked 48th while Command & Conquer: Red Alert 3 is ranked 88th. The most important reason people chose World in Conflict is:
Taking place during an alternate history 1980's, World in Conflict depicts a world in which the Cold War suddenly turns hot, with the Soviet Union invading Europe and the United States. With a majority of the US military staving off the Russian advance in Europe, a small, retreating force of United States Armed Forces is left charge of repelling the Soviet assault on American soil. The campaign takes the player to the upper west coast of Washington, the mountains of Colorado, lush green fields in France and the snow-covered forests of Russia, each mission telling a story of the world's desperate attempt to stop the Soviet advance.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Good graphics and colorful visuals
Pro Fun campaigns for all three factions
There are three factions that the player can choose to play as (Allies, the Soviet Union, and the Empire of the Rising Sun), each with their own story which makes for plenty of gameplay and a different experience each.
Pro Has a co-op campaign
The main campaign was designed with co-op in mind which means you and a friend can play through the main story together.
Pro Long-lasting skirmish single player
Pro I still play this game due to the fun side game.
Pro Engaging story
Taking place during an alternate history 1980's, World in Conflict depicts a world in which the Cold War suddenly turns hot, with the Soviet Union invading Europe and the United States. With a majority of the US military staving off the Russian advance in Europe, a small, retreating force of United States Armed Forces is left charge of repelling the Soviet assault on American soil. The campaign takes the player to the upper west coast of Washington, the mountains of Colorado, lush green fields in France and the snow-covered forests of Russia, each mission telling a story of the world's desperate attempt to stop the Soviet advance.
Pro Balanced battles
Utilizing an enhanced rock, paper, scissors combat system, World in Conflict allows balanced in play, as this intuitive system is something most are familiar with in RTS games and will be easy to grasp.
Pro Customizable AI lets players have fun without friends
In skirmishes, you can set up different personalities for, and customize, the AI. Before matches, you select certain roles for the AI to take: Infantry, Armor, Air, or Support, as well as define their difficulty. If you wish to have the max player capacity (16), you can set up the AI to take over seven positions on your team, leaving you the role you wish to play as for that battle.
Pro LAN battles between friends and AI
World in Conflict features LAN play with up to 16 players, including AI opponents. This is ideal for large-scale battles among friends and the all-but-forgotten LAN parties of old.
Cons
Con Game is FPS locked
Framerate locked to the engine at 30 FPS.
Con Occasional pathfinding issues complicate unit placement
Due to slight issues with pathfinding, player units can become stuck at certain parts of the map, causing frustrating situations when those units are needed to be in a particular placement but were unable to do so.
Con AI opponents possess few strategies allowing it to be easily manipulated
Command & Conquer: Red Alert 3's AI reuses a limited selection of strategies, which therein allows the player to identify what actions the AI will most likely be performing next. With this knowledge of what the enemy AI will be doing, skirmish matches and campaign missions will be easily beaten, providing little to no challenge for experienced players.
Con Lack of multiplayer ranks
No ranking system, which are prevalent in most online experiences, is present in World in Conflict, thus inexperienced players can too easily join in on matches with experienced players. Due to this, matches may be lopsided, especially if one team has more experienced players participating on it, or a team that always plays together.
Con Multiplayer taken offline
On October 6, 2015, Online Multiplayer through Massgate was to be terminated, however the server shutoff was postponed due to public outcry. Since that time, the game no longer connects to Massgate servers and requires players whom wish to experience the online Multiplayer component of World in Conflict to download a mod that re-enables multiplayer once more. Because of this, matches are scarce and is all but dead.
Con No challenges to manage
The designers have dumbed down the game to make it easier for new players to learn, however this makes it less rewarding to experienced players who are looking for a challenge.