When comparing Sins of a Solar Empire: Rebellion vs XCOM 2, the Slant community recommends XCOM 2 for most people. In the question“What are the best singleplayer games on Steam?” XCOM 2 is ranked 25th while Sins of a Solar Empire: Rebellion is ranked 58th. The most important reason people chose XCOM 2 is:
One of the main aspects of XCOM 2 is preparing your squad for each mission. You need to consider the terrain, objective, and enemy types. Based on these you'll select the appropriate soldiers, weapons, and gadgets. A lot of the missions have some leeway, so you'll be able to form a squad that fits your playstyle. It can either be a group of stealthy rangers, running in with machetes to surprise the enemy. Or it can be a group sharpshooters, allowing you to systematically clear the area from afar with sniper rifles. After each successful mission/kill your soldiers will earn experience. With enough experience you'll be able to promote them and earn learn new skills. You can also research new weapons and build them. A lot of it comes down to looting alien technology and reverse engineering it back at the base. All these things add up and it's really exciting watching your soldiers grow into unstoppable killing machines.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Leisurely real time combat
With the large scale of the game, you can control many fleets in several solar systems, which, on easier difficulties, allows for a leisurely pace to play. This makes the game a worthwhile, relaxing and semi-stress-free strategy title played on a grand scale.
Pro Hard battles
You need a lot of power to win.
Pro Diplomacy used in a smart way
Factions you play against can send you quests that may affect your relationship with others in the match. By taking on these quests, or even downright refusing them, your standing with the respective faction will change, causing a rippling effect that will increase or degrade your relations with others. Thus you must choose whom to aid and who to shun in an effort to create a strong alliance. This diplomatic depth of strategy can greatly change the outcome of a game depending on the strength of your alliance and military, as it is only as strong as your opponent is weak. And there is nothing stopping them from forming an alliance of their own.
Pro Huge, gorgeous battles
Cranked all the way up, the graphics are simply divine.
Pro It's fun to manage your squad
One of the main aspects of XCOM 2 is preparing your squad for each mission. You need to consider the terrain, objective, and enemy types. Based on these you'll select the appropriate soldiers, weapons, and gadgets. A lot of the missions have some leeway, so you'll be able to form a squad that fits your playstyle. It can either be a group of stealthy rangers, running in with machetes to surprise the enemy. Or it can be a group sharpshooters, allowing you to systematically clear the area from afar with sniper rifles.
After each successful mission/kill your soldiers will earn experience. With enough experience you'll be able to promote them and earn learn new skills. You can also research new weapons and build them. A lot of it comes down to looting alien technology and reverse engineering it back at the base.
All these things add up and it's really exciting watching your soldiers grow into unstoppable killing machines.
Pro Makes you feel more for your characters than most character driven games
One of the more fun parts about this game is managing your squad. You can customize the looks, voices, and even names of your soldiers. As you take your soldiers on missions you'll get attached to them. This will create a lot of tense moments when your soldiers are about to die and you desperately try to save them.
If you decide to input the names of your friends or family, multiply the tension by ten.
Pro Excellent suspense
Throughout the campaign you'll always be running against the clock. You have a limited window of time to save humanity before the aliens take over completely. Successful missions only set them back slightly. Unsuccessful missions set you back significantly. It always feels like you're in an uphill struggle and failing means the end. It always feels like you're not gaining an advantage and the aliens have something else in store. This is reinforced in the missions. You never know what type of aliens there will be or what their reinforcements will bring. Encountering new species makes you fear for the well-being of your squad. It's rare for a game to keep you feeling like this.
Cons
Con Slow-paced logistics and combat necessitates situational awareness
Sins of a Solar Empire: Rebellion is a strategy title on a massive scale, with players able to colonize multiple solar systems in any given match. Due in part to this scale, there is a perceived slowdown in gameplay; lengthy building construction, minutes-long research and slow unit movement. While the game, at its heart, does appear to be slow (and sometimes is), awareness of your surroundings is paramount. With fleets sometimes taking minutes to arrive at a destination, and defensive structures quickly falling to a massive fleet, it is easy for players to move out of position allowing key worlds to become targeted and lost in enemy incursions if they expand too quickly. However, not expanding quickly enough can halt the player from building up a fleet capable of taking on an enemy, or pirates head-on. In essence, you must learn to balance fleet needs, knowing the right time to expand, while keeping large groups of your ships scattered in key positions to await reinforcements should the need arise.
Con Steep learning curve can deter casual players
While the game is one of the slower Real-Time Strategy titles, there is a huge learning curve that can wreak havoc on fledgling players. With some research required in order to colonize certain planets, researching use of larger fleet and capital ship sizes, to maintaining a thriving economic civilization, it will take many, many matches before players feel knowledgeable and skilled enough to play on larger maps or even against more difficult AI. With no true Single Player to speak of and little way of help in terms of tutorials, you must play in order to learn, sometimes using trial and error as a way of making progress.
Con Very long games
Depending on the size of the map and how many players involved in it, matches can last for several hours, even days, as the host can save progress for the game locally. The amount of time that needs to be dedicated to any given match can be a deterrent for those that are only interested in playing quick multiplayer games with friends, online opponents, or AI.
Con Demanding on hardware
Will not run on low-end graphics cards like the GeForce GT 740M or the HD Graphics 4600 / 5600.
Con Complaints about the new launcher
Sadly the Steam rating has dropped because of the new launcher, problems can be solved however: XCOM 2 How to Bypass the 2k Launcher without External Files or Configuration Guide.
Con Steep learning curve
XCOM 2 is not just about managing a squad of soldiers, you also have to manage your base and operations on a global scale. This includes managing your resources, identifying which missions you should prioritize, and allocating research for new technologies. It might take a while to learn everything needed to fully enjoy this game, especially on higher difficulties.