When comparing Grey Goo vs Command & Conquer 3: Tiberium Wars, the Slant community recommends Command & Conquer 3: Tiberium Wars for most people. In the question“What are the best singleplayer games on Steam?” Command & Conquer 3: Tiberium Wars is ranked 80th while Grey Goo is ranked 171st. The most important reason people chose Command & Conquer 3: Tiberium Wars is:
There are quite a lot of missions in the game that have a varying degree of particular objectives, ranging from stealth to base destruction. The campaign also features secondary missions that allow for even more gameplay, but are not required to complete the game.
Specs
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Pros
Pro Balanced asymmetric races
Each of the three races have their own powers and weaknesses, which makes for asymmetric gameplay due in part to how each is balanced. Relying partially on a rock, paper, scissors approach, each faction has power over the others in some way, as well as exploitable weakness. Thus, when choosing a race, the player has to keep in mind what they need to do in order to defeat the other races, which results in different and unique play styles, increasing strategic longevity of the title.
Pro Accessible gameplay
Being that this is designed to be a traditional RTS game, fans of the genre should find the the gameplay familiar and easily accessible.
Pro Polished design
The graphics look great and look to be designed with care. There are plenty of tutorial pop-ups as well, which enhances the overall design and polish, as it alleviates any confusion players may have mid-match.
Pro Great map editor
Users can create their own maps with the custom map editor, which makes for a ton of longevity to the game as players can create their own maps to play on.
Pro Great soundtrack
The soundtrack features different music for each of the three available races. All of it is done well and feels as though it fits with each race making for a more immersive experience.
Pro Clever AI
The AI in Ashes of the Singularity is programmed quite well, allowing it to detect a player's weakness and using that to its advantage. Allowing the AI to have the same advantages that regular human opponents receive, in regards to Player Power Level and Mini-Map expansion detection, this keeps the player on their toes and makes for challenging single player action.
Pro Amazing building shortcuts
It's super easy to quickly select and build a specific unit and/or building, thanks to the excellent build menu.
Pro Long, entertaining campaign
There are quite a lot of missions in the game that have a varying degree of particular objectives, ranging from stealth to base destruction. The campaign also features secondary missions that allow for even more gameplay, but are not required to complete the game.
Pro No limits
You can keep building your army as long as you have enough resources.
Pro Exceptional management
The resources may appear as if they are a lot of them out there but truth to be told you will still be fighting for Tiberium most of the time ,Base Building is satisfying and upgrades really give you that slight edge over the enemy but as Time goes on resources run out (they regenerate but very slowly) and as upgrades go by in the end it's just down to the players strategies,
P.S. every unit has some sort of a counter like in any RTS so Building large armies like the Guy in the said is not very effective because the Counter unit can crush them instantly
Pro Best-in-class FMV breathes life into the campaign
Command & Conquer 3: Tiberium Wars features the best FMV to date in any Command & Conquer title, featuring an all-star cast that fill the ranks of both GDI and NOD. The beautifully shot and wonderfully hammy-acted videos ensure that the player knows both that there is a grimy darkness to the campaign and that the it does not take itself too seriously; avoiding the over-the-top nature of the Red Alert series, which is its staple. The video pop-ups during each mission help convey a sense of urgency to the player when necessary, and a feeling of reward when a mission is successful.
Pro Gentle learning curve
The progress of the game is structured in a way that allows the player to get accustomed to the game gradually. The AI in the game is also not rushed so the player has time to thing of how they want to maneuver, so is a bit more relaxed than other RTS games. Overall this makes for an experience that could be seen as casual in some respects.
Cons
Con Terrible UI
User interface is terrible: it's hard to select units and the cursor frequently gets stuck on other functions.
Con Can't change game speed
There's no way to slow down or speed up game speed.
Con Region locked
The matchmaking component of this title suffers from the region locking instituted upon it. Due to this constraint, finding players and getting into matches can be a issue, and take a great deal more time, as you will be unable to look for anyone outside of your respective region.
Con Lack of replays and spectator mode
There is no replay feature in the game, which means users will not be able to look back at previous matches, nor is there a spectator mode to allow others to view a match in progress.
Con Maximum of four players for multiplayer is limiting
The game's multiplayer greatness is stymied due to the limit on the maximum number of players being only four. With the only large-scale battles limited to 2v2 game types, players hoping to have more epic battles and play with more friends will unfortunately have to look elsewhere.
Con Pathfinding issues
The AI in the game has a few pathfinding issues where troops do not go where intended by the player. This can be frustrating in the heat of a battle.
Con Poor multiplayer design makes for one-note battles
Due to the way multiplayer was designed, there is no incentive to build up ones technologies. As even the lowest tier units, when built in large enough number, can decimate entire bases, each game becomes a rush of low level troops facing off against one another. This is due in part of the quick training times of infantry units, coupled with their low cost, meaning the only way to counter an infantry rush is to build units of your own.