When comparing The Lord of the Rings: The Battle for Middle Earth II vs Rymdkapsel, the Slant community recommends The Lord of the Rings: The Battle for Middle Earth II for most people. In the question“What are the best RTS games for PC?” The Lord of the Rings: The Battle for Middle Earth II is ranked 5th while Rymdkapsel is ranked 52nd. The most important reason people chose The Lord of the Rings: The Battle for Middle Earth II is:
Everything about the game has been improved over the original including the gameplay. With improved base building it now easier to keep the flow of the game going. There has also been 3 factions added to the game making for more choice for the player in how their game will play due to each having different skills and weaknesses.
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Pros
Pro Refined gameplay
Everything about the game has been improved over the original including the gameplay. With improved base building it now easier to keep the flow of the game going. There has also been 3 factions added to the game making for more choice for the player in how their game will play due to each having different skills and weaknesses.
Pro Six different factions to pick from
There are six different factions you can play as: Goblins, Dwarves, Elvis, Men of the West (Rohan and Gondor), Mordor, and Isengard. Each faction has their own unique units and specializations allowing for different play styles across each chosen race.
Pro Great soundtrack
With a great soundtrack as well as realistic battle sounds the game has a high polished sound that fits right in with the movies.
Pro "Zen" mode
There is included in the game a "Zen" mode where users can play with no enemies in the levels, which makes for a more easy going and relaxing experience.
Pro Unique base building mechanic
You build out your base by attaching tetronimo shaped rooms. It's a unique kind of constraint that is rarely seen in base building games.
Cons
Con Hub building lacks the logistics of other titles
Battle for Middle Earth II features a main construction building with different hubs branching outward from it. These hubs are the sole areas where you can add on to your base and, with a limited number on your first construction building, expanding to another base is essential if you want to build all of the units available to you and keep up your economy.
Con Actually a 4X game with a touch of RTS
This game is in the 4X genre and should not appear in the top RTS games list, it incorporates good parts from RTS like base building but is not an actual RTS.
Con Micromanagement a necessary skill for success
Like many other high-skill intensive Real-Time Strategy titles, this game is far from simple. Players will suffer a unit capacity limit, meaning you will have to do more with a few units rather than rely on a horde. Unfortunately, micromanagement is not for everyone, and some may see the skill requirement as an unfortunate addition to and otherwise great RTS game.
Con Gameplay novelty doesn't last for that long
The game only has enough mechanics to really last a few hours, and after a few levels it's done. There is no infinite mode.