When comparing Men of War vs Factorio, the Slant community recommends Factorio for most people. In the question“What are the best singleplayer games on Steam?” Factorio is ranked 4th while Men of War is ranked 168th. The most important reason people chose Factorio is:
With proper planning, users can "code" together very precise ways to create all the things needed for the game, some in very inventive ways that can differ quite a bit. This allows for tons of replayability.
Specs
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Pros
Pro Varied, highly destructible environments
Much of the in game world is destructible, which can give a visceral feel when plowing down a watchtower with a tone of guns or blowing up a tank. This is all immersion building, which is a nice feature.
Pro Endless solutions
With proper planning, users can "code" together very precise ways to create all the things needed for the game, some in very inventive ways that can differ quite a bit. This allows for tons of replayability.
Pro Under active development
The game is still in Alpha which means endless future possibilities.
Pro Massive and infinite procedurally generated world
The playing world is as large as you want to explore, it automatically generates it as you explore more areas.
Pro Cooperative or PvP building
Factorio also supports multiplayer, allowing many players to cooperate and assist each other, or work against each other in PvP. By default, multiplayer games run the CO-OP freeplay scenario where all players work together to launch a rocket with a satellite into space.
Pro Charming old school graphics
While not the most technically advanced graphics the look of the game is much like a game from the 90s but seeing it in action when an assembly line starts moving there is an impressiveness to it that suits the game quite well.
Cons
Con Pretty difficult
There is no tutorial in the game and each mission the player is placed on the weaker side of the fight. This makes for a game that is not only difficult to know what to do but also really hard in each mission, which can lead to a lot of frustration, even for seasoned RTS players.
Con Can become rather repetitive
There's really little payoff for being able to build really long chains of automation, it usually results in being able to open a new tech tree which allows the player to continue the process of building automation chains ad infinitum, which, admittedly can become rather boring after a while.
Con Still in Early Access
The game is still in Early Access which means there will be bugs as well as missing features.