When comparing Far Cry Primal vs Borderlands: The Pre-Sequel, the Slant community recommends Borderlands: The Pre-Sequel for most people. In the question“What are the best Action-Adventure games on Steam?” Borderlands: The Pre-Sequel is ranked 42nd while Far Cry Primal is ranked 46th. The most important reason people chose Borderlands: The Pre-Sequel is:
The end game is the best part of Borderlands: The Pre-Sequel as it requires the player to make the most of their skill and experience while utilizing all of their abilities and weapons. It is quite a balancing act, and when you pull it off it’s very exhilarating.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Humanized upgrade system
Instead of some static menu where you pick and choose what areas to upgrade skills the player need to find characters in the game, who can build and improve items for the character. This way the player is interacting with the upgrade system by taking part in finding and interacting with AI.
Pro Recaps when starting game
Each time the game is started there will be a recap of the story progression so far of the user time spent in the game, this makes for a good way to catch up on what was accomplished last and what is next when spending any long amount of time away from the game.
Pro Focuses on survival
Being that the game focuses more on animals in the wild as enemies instead of humans (like past games in the series) the player must survive when out in the wild by avoiding or fighting these creatures. An added day and night cycle adds on to this gameplay by making the animals more aggressive at night. The animals can be warned off with fire, but this means the player needs to collect animal fat in order to create torches. All of this adds up to more of a focus on survival, especially at night.
Pro End game takes advantage of all players’ skills and weapons
The end game is the best part of Borderlands: The Pre-Sequel as it requires the player to make the most of their skill and experience while utilizing all of their abilities and weapons. It is quite a balancing act, and when you pull it off it’s very exhilarating.
Pro Low gravity effects
The new low gravity effects work quite well, giving players more of a chance to put distance between themselves and their targets. This makes sniping a lot more viable than in previous Borderlands titles.
Pro Four new playable characters each with different acting special abilities
Borderlands: The Pre-Sequel has four new playable characters in the game, each with action skills that feel completely different from one another. The action skill trees add further levels of customization depending on what areas in the tree you choose to level up.
Cons
Con Barely expanded from Far Cry 4
The game has taken many aspects found in Far Cry 4 out to focus on things such as hunting and crafting, sadly the hunting and crafting mechanics are barely improved over Far Cry 4, which does speak to the level of development the game received being that even areas that the core gameplay focuses on is not really improved or expanded in any way to make for a more in-depth experience.
Con Poor performance
The game does not utilize multi core threading very well and even on the highest end of PCs with a Titan GPU the game may still dip below 60fps when on max settings at 1080p.
Con Same map as Far Cry 4
While the art has changed to look more stone age, the map size and areas are pretty much the same. This of course makes for way less development time and people see it as a shortcut for a full priced game.
Con Really short
The game only has 4 main missions, which can be completed quite quickly. This shows how much this game should have been DLC instead of a full priced title.
Con No color blind option
Bad guys are marked in red and friends are marked in green, the most common color blindness is in the red a green spectrum's meaning that those that are affected by this will have quite a bit of trouble playing this game.
Con Difficult to connect to characters in the game
There is zero real language used in the game, it is all made up, which makes it difficult to connect to any character in the game since nothing is spoken that anyone can understand. This may have been to save money on voice actors, but no matter the reason it does detract from the story of the game and connecting to it.
Con Poor writing
The writing in Borderlands: The Pre-Sequel is nowhere near as good as in Borderlands 2. The jokes often fall flat or seem like total non sequiturs. Some players may also object to the prevalence that the writing gives to social issues; this has been described as pandering to a certain audience by some critics.
Con Side missions all the same
The side missions of the game are all very similar: Travel to an area on the map, use a key, and maybe kill some bad guys while accomplishing this mundane task.
Con Short
Even if you complete all of the side quests, the game only lasts about 25 hours. Purchasing DLCs or playing through additional times with other characters can extend this considerably.
Con Loot feels limited
Unlike past Bordelands games, the loot in Borderlands: The Pre-Sequel feels very limited. Legendary items are almost impossible to find in chests or from enemies; it’s more likely you will find them in an item shop. This means you may have to spend hours grinding for cash in order to purchase the weapons that never drop.