When comparing Hotline Miami vs Super Meat Boy, the Slant community recommends Hotline Miami for most people. In the question“What are the best indie games on PS4?” Hotline Miami is ranked 7th while Super Meat Boy is ranked 19th. The most important reason people chose Hotline Miami is:
The overhead view allows the player to see much of the level in order to plan how to attack each situation, in violent and gory aplomb.
Specs
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Pros
Pro Excellent, ultraviolent close combat
The overhead view allows the player to see much of the level in order to plan how to attack each situation, in violent and gory aplomb.
Pro Great, tense soundtrack
The soundtrack has a very 80s electro flare to it that helps flesh out the feel of the game and its violent story.
Pro Unique, neon-soaked art style and surrealist, gritty story
Playing off of themes seen in movies like Scarface, Hotline Miami features a crazy violent story that exudes a very 80s feel.
Pro Makes the player question why they love killing
The game is super violent, but the player loves it, and questions themself because of it
Pro Play through iteration is fast
When you die, you spawn quickly to try again. Many games draw out the death, and have to reload. Super Meat Boy immediately re-spawns you so you waste no time.
Pro Forgivingly tight controls
The addition of a "run" button adds a lot of depth to levels, keeping the run-jump-repeat loop more interesting. The characters have acceleration as well, which demands finesse.
Pro Large number of levels
This is not a game you are going to complete in an afternoon. With 240 levels scattered across 7 worlds there is a lot to play in the game.
Pro Unique visual style
As is typical of Ed McMillen's games, it looks like nothing else out there. The art style is 2D based but heavily unique with a vector graphics cartoony look.
Cons
Con Buggy
Even after all the updates, AI in the game is still very buggy.
Con Light on story and can be difficult
There is really no reason given as to why the player is doing what they are doing and the game itself has a fluctuating difficulty level that can be frustrating.
Con Cut-scenes lack polish
Between the games gameplay are cut-scenes that fill the player in on the evolving story, sadly the artwork and polish for these cut-scenes shows quite a bit that this is an indie game made by two people as they are a bit unrefined.