When comparing STAR WARS: Rogue Squadron 3D vs Mass Effect Andromeda, the Slant community recommends STAR WARS: Rogue Squadron 3D for most people. In the question“What are the best sci-fi PC games?” STAR WARS: Rogue Squadron 3D is ranked 25th while Mass Effect Andromeda is ranked 35th. The most important reason people chose STAR WARS: Rogue Squadron 3D is:
From the fantastic voice acting, the cinematic sequences to the licensed music and sound effects, this game gives off a great feeling of taking part in the universe of Star Wars. While there has been many games that have held the license, this has been regarded as one of the better titles for some time, which shows with the care they took in presentation.
Specs
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Pros
Pro GIve a great sense of taking part in the StarWars universe
From the fantastic voice acting, the cinematic sequences to the licensed music and sound effects, this game gives off a great feeling of taking part in the universe of Star Wars. While there has been many games that have held the license, this has been regarded as one of the better titles for some time, which shows with the care they took in presentation.
Pro Easy to learn and play
Rogue Squadron has very accessible controls that allows for the game to have a bunch of differing missions due to how easy it is to fly the ships. More akin to Starfox over Star Wars flight sim titles such as X-Wing, allows for arcadey controls that is no where near as punishing as other sims. This means the game can be more accessible for any type of player.
Pro Expansive content
Even though this is an older game originally released for the Nintendo 64 back in 98, the amount of content is quite good as there is a plethora of missions available. Escort/rescue missions, dogfights and bombing runs make up some of this content, all of which take place on many different worlds or space set pieces, all of which take place in the cannon universe of Star Wars.
Pro Medal system allows for plenty of replayability
Each missions has a bronze, silver or gold medal that can be earned by completing the stage and certain tasks contained withing under a certain time limit. With gold being the toughest to earn, there is plenty of reason to revisit stages in order to earn the gold medal. This means hours of extra time spent with the game.
Pro Combat is very fast paced
The combat in previous entries of Mass Effect has been based on getting behind cover and having good aim. That aspect still exists in Andromeda, but thanks to the new jump jet, things are much faster and much more fun. The jump jet allows you to vault over obstacles or make quick dashes while running, which lets you flank, charge, and generally just outmaneuver enemies in many more interesting ways.
Pro Exploration is quite fun
Nearly every planet in Andromeda is unique from the others. There's different terrain and environments to check out, new hazards to watch out for, and a plethora of missions to complete on every planet.
Pro You can change the way your character works on the fly
In Mass Effect Andromeda, the class system is incredibly open, and classes can be swapped at any time, even in the middle of combat. Essentially, you can go from being a battle-hardened front line soldier to a crafty engineer, or even to an infiltrator that's capable of invisibility. This will also swap out your abilities, which makes sure you're always prepared for the next challenge you have to face.
Pro Good Story
Pro Fun multiplayer
Mass Effect Andromeda's fast-paced combat from single-player works well with the team-based multiplayer matches, where up to four players cooperate to complete hacking or target objectives while fighting back against waves of enemies. Maps are densely packed with obstacles and winding rooms to take cover in or to take the enemy by surprise. Aggressive foes actively push back forward into player territory even on lower difficulties, keeping matches fun and intense.
Cons
Con Controller settings need to be tweaked
In order to get a controller working properly with the game, one will need to go into the settings of the game in order to change some options. Basically out of the box controller support is pretty poor, though once tweaked the controller will work fine.
Con In game resolution settings may crash the game
While there is a setting in the game to adjust the resolution the game is played in, changing this setting may make the game crash when a mission is launched. While this setting can be changed in an ini file which will not make the game crash, having a broken option in the game shows a lack of polish.
Con No graphical options
The game is basically a straight port of the N64 title, meaning there is zero graphical settings to be found other than resolution (which is broken). So for those looking for a more polished title that would allow them to take advantage of PC centric graphical settings, this may not be the game for you.
Con Mouse and keyboard controls are very poor
This game was originally designed for a controller, which shows when trying to play with a keyboard and mouse. While this port does offer keyboard controls, they work so poorly that it makes the game almost unplayable when using this control scheme.
Con No single-player DLC
There will not be any single-player downloadable content for Mass Effect: Andromeda. This is especially disappointing because, by the end of the game, the writers clearly intended to give more context through DLC about certain galactic races who were absent from the original story. With the news that the publisher, Electronic Arts, has put the Mass Effect franchise "on ice," the series' future looks bleak.
Con Sub-par storytelling
MEA's writing is very inconsistent throughout the game. Sometimes the dialogue is really poor, having lines like "my face is tired". Other times characters forget important information such as the length of their trip to the Andromeda Galaxy, showing surprise at things that should be obvious to them. Even though there are few great moments with moral grey areas, most of the story feels rushed, incomplete, or done by completely different teams with different visions for the game. The end result is a story that lacks immersion and isn't very memorable.
Con Poor face textures and animations
Widely mocked and ridiculed near Andromeda's release, the facial animations, eye movement and tracking, and general skin textures are still sub-par, even after patches meant to fix these issues. Characters look unnatural and downright ugly at times, with the female Ryder inspiring dozens of cringe-worthy compilations of her cinched facial expressions and comical duck-like running animations. Moving to the Frostbite engine no doubt hampered the team's efforts to create believable faces, but in a Mass Effect game, the faces especially should not have been as bad as they were.