When comparing STAR WARS: Rogue Squadron 3D vs Grim Dawn, the Slant community recommends Grim Dawn for most people. In the question“What are the best singleplayer games on Steam?” Grim Dawn is ranked 97th while STAR WARS: Rogue Squadron 3D is ranked 143rd. The most important reason people chose Grim Dawn is:
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities. Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities. Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro GIve a great sense of taking part in the StarWars universe
From the fantastic voice acting, the cinematic sequences to the licensed music and sound effects, this game gives off a great feeling of taking part in the universe of Star Wars. While there has been many games that have held the license, this has been regarded as one of the better titles for some time, which shows with the care they took in presentation.
Pro Easy to learn and play
Rogue Squadron has very accessible controls that allows for the game to have a bunch of differing missions due to how easy it is to fly the ships. More akin to Starfox over Star Wars flight sim titles such as X-Wing, allows for arcadey controls that is no where near as punishing as other sims. This means the game can be more accessible for any type of player.
Pro Expansive content
Even though this is an older game originally released for the Nintendo 64 back in 98, the amount of content is quite good as there is a plethora of missions available. Escort/rescue missions, dogfights and bombing runs make up some of this content, all of which take place on many different worlds or space set pieces, all of which take place in the cannon universe of Star Wars.
Pro Medal system allows for plenty of replayability
Each missions has a bronze, silver or gold medal that can be earned by completing the stage and certain tasks contained withing under a certain time limit. With gold being the toughest to earn, there is plenty of reason to revisit stages in order to earn the gold medal. This means hours of extra time spent with the game.
Pro Complex leveling system with thousands of possible builds
Basically you choose 1 class and select skills as you level up. At level 10 you can select a second class, which already gives you 5x5=25 character type possibilities.
Each character has dozens of skills, plus you have this additional passive skill tree that you unlock through cleansing shrines. Then there is item customization with crafted "modifiers", adding additional unique stats and skills that you can use, all this adds literally to thousands / millions of character possibilities.
Do you want to use a double weapon shooting lightning bolts? You can do that. Do you want to summon your creatures and support them with fireballs? You can do that as well, you can push it wherever you want.
Pro Great homage to old school ARPGs
This game is very dark, and grim. It harkens back to games like Diablo 2 or Titans Quest. While other ARPGs have come out since then, none have hit all the marks of what fans of the genre have been asking for. For those that wish for an updated version of Diablo 2, Grim Dawn is the game for them.
Pro Exploration
Pro Highly modifiable
Relevant in modern gaming because the community can keep products like this fresh and varied, even if the developers eventually decide to slow down their updates (which they have not!). The possibilities are great with modding, while the experiences in Diablo 3 and Path of exile are a lot more static.
Pro Drop-in co-op (online and local)
Co-op is pretty convenient as players can drop in and out of your gaming session at any time. This way there is no wasted time jumping out of ones game in order to find players to play with.
Cons
Con Controller settings need to be tweaked
In order to get a controller working properly with the game, one will need to go into the settings of the game in order to change some options. Basically out of the box controller support is pretty poor, though once tweaked the controller will work fine.
Con In game resolution settings may crash the game
While there is a setting in the game to adjust the resolution the game is played in, changing this setting may make the game crash when a mission is launched. While this setting can be changed in an ini file which will not make the game crash, having a broken option in the game shows a lack of polish.
Con No graphical options
The game is basically a straight port of the N64 title, meaning there is zero graphical settings to be found other than resolution (which is broken). So for those looking for a more polished title that would allow them to take advantage of PC centric graphical settings, this may not be the game for you.
Con Mouse and keyboard controls are very poor
This game was originally designed for a controller, which shows when trying to play with a keyboard and mouse. While this port does offer keyboard controls, they work so poorly that it makes the game almost unplayable when using this control scheme.
Con Only some builds are fun
There is a definite meta, with superefficient vs non-viable builds.
It's easy to mess up a build, and attribute and spec-bar points are non-respeccable (you can use a cheat editor, but devs want you to reroll a new char).
Con Difficult to move when fighting, especially when you are ranged
Con Static pre-rendered levels
This may cut down on replayability a bit as all the levels in the game are pre-rendered, meaning that each playthrough will have the exact same layout, making for something that can get tiring and too familiar. Similar games have gone with randomized levels, which can keep the game fresh. While Grim Dawn is meant to be a throwback to earlier games in the genre, some newer features found in more recent released would have been welcome.
Con Lots of trips to town
The majority of loot in the game can be useless, with odd stat restrictions or repeats of vendor items. This means the user will need to make many trips into town to sell it all off in order to have room for even more loot they will not necessarily need.