When comparing Minecraft vs The Talos Principle, the Slant community recommends The Talos Principle for most people. In the question“What are the best puzzle games on PC?” The Talos Principle is ranked 2nd while Minecraft is ranked 24th. The most important reason people chose The Talos Principle is:
The puzzles in the game are great, but they're tied together with a thought provoking story line filled with mystery and intrigue. A story about a robot with human consciousness who is being guided by a disembodied voice, are they to be trusted? As the story progresses the player is drip fed clues which can lead them closer to the truth.
Specs
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Pros
Pro Great creativity tool
If you prefer building, creative mode is the way to go. It immediately gives you unlimited blocks, the ability to fly, and immortality. This allows you to easily build anything you want without worrying about height or enemies. Things like giant castles, villages, roller coasters, and even unique builds such as the Enterprise from Star Trek. You can really let your creativity loose.
Pro Randomly generated worlds and distinct locations keep the gameplay fresh
Each new world is randomly generated, making for a different experience every time. There can be plains, rivers, beaches, ravines, giant mountains, hidden villages, and a lot more.
There are also 38 biomes, which includes snow, desert, forest, swamp among others. Each one has its own set of unique blocks, plant life, and creatures.
You won't get tired of exploring above ground or underground because every location will seem new and exciting.
Pro Amazing extended community
The community surrounding this game is huge due to its popularity. There are lots of servers and projects revolving around it that allow for so many different choices in how one wants to play and who they want to play with. From crafting guides/videos, themed servers and YouTube play sessions, there is enough out there to help one find what they are looking for.
Pro Local multiplayer option for when there is no internet
Minecraft can be played by 4 players locally via splitscreen. This makes it a great way spend time with your friends and family when you don't have access to the internet.
Pro Great storyline
The puzzles in the game are great, but they're tied together with a thought provoking story line filled with mystery and intrigue. A story about a robot with human consciousness who is being guided by a disembodied voice, are they to be trusted? As the story progresses the player is drip fed clues which can lead them closer to the truth.
Pro Lots of side content
Many Easter eggs and more difficult puzzles as well as an ending in many parts of the game, as well as hidden lore.
Pro Difficulty ramp-up
Starts out easy enough, but gets to some truly difficult puzzles by the end. If you get stuck on a puzzle you can skip it and come back to it later.
Pro Rewards exploration and out-of-the-box thinking
It's hard to explain this without spoiling anything, but there are lots of "aha!" moments you will encounter on the areas if you get invested into the story, making the game deeper.
Pro Great original soundtrack
The soundtrack is very pleasant to listen to and fits perfectly with all the areas and themes present in the game. It varies from calm music, for those heavenly areas where you are solving puzzles, to more misterious and epic pieces for moments when things get... real. It's good to have some nice music playing while your brain is melting from solving the puzzles, or just appreciating the scenery.
Cons
Con Steep and time-consuming learning curve
Learning what items are needed to craft takes quite a bit of knowledge and time. There are guides and videos online that can help with this, but not much in-game that helps the player know exactly how and what to craft.
Con Lack of meaningful story mode
There is no story mode in Minecraft: there is only a create mode or a survival mode. Neither, however, supply any kind of story or background as regard what is going on in the game.
Con Still involves killing other things
In order to progress through the game and craft items, players will need to kill other things such as skeletons, zombies and monsters which may not be seen as child-friendly or can result in frightening situations.
Con Working with the level editor is difficult (no documentation)
There is not much documentation for the level editor in the game, as the creators primarily use it for themselves. There are of course many hotkeys you could accidentally press as well.
Con Obtuse puzzles, especially with optional content
Mediocre game design all around. Many puzzles are ordered badly or redundant and could have been combined or removed to smoothen the experience, as well as occasionally not exercising the bounds of certain elements (like ranged pickup). The game's optional content is even more worrisome as it often leads you to play hidden object games to look in hundreds of corners instead of using more difficult puzzles. One particularly egregious example is when you have to interpret a message in a very specific way after using a decryption algorithm you may not know about into another questionable input system.