When comparing Kairo vs The Novelist, the Slant community recommends Kairo for most people. In the question“What are the best Exploration games on Steam?” Kairo is ranked 10th while The Novelist is ranked 24th. The most important reason people chose Kairo is:
There is no interactive button to control all one needs to do is walk around in order to solve the games puzzles, such as walking over particular tiles or bumping into objects.
Specs
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Pros
Pro Easy controls
There is no interactive button to control all one needs to do is walk around in order to solve the games puzzles, such as walking over particular tiles or bumping into objects.
Pro Interesting mix of architecture and colors
The game feature different areas that have completely different feels to them due to the use of architecture and colors. One are may look like a temple and use the color blue a lot while another may use modern architecture of concrete blocks and use the color red a lot. This makes for areas that are not only different in looks but gives a sense of exploration as you never know what will be next.
Pro Longevity of gameplay though different choices
There are many different outcomes to the game, all of which can be experienced through multiple playthroughs. this makes for an extension of the time spent in the game and in so makes the game last a lot longer than a linear storied game.
Pro Difficult storytelling that can hit home
The story of the game involves a family with a learning disabled son and the trials and tribulations that occur. The father is a writer who is trying to concentrate on his newest novel, his greatest work and is torn on how to advance his career while maintaining his family. The player will choose from different options on how to balance this family life, making difficult choices that will have differing effects on the game and story. It is through these tough choices that the player will experience feeling that may have an impact on their mood and maybe even life.
Cons
Con Story feels flat
The game really focuses on ambiance and looks more so than story, which means if one wants an entertaining story this may not be the game for them.
Con Endings seem to obvious
The different endings in the game feel a bit too neat, to obvious for the story that is played through, something more gritty or less conclusionary would have been more fitting.