When comparing Kairo vs The Magic Circle, the Slant community recommends The Magic Circle for most people. In the question“What are the best Exploration games on Steam?” The Magic Circle is ranked 8th while Kairo is ranked 10th. The most important reason people chose The Magic Circle is:
There are many ways to play the game, whether that's finding the location of secrets while you're a ghost, or using your resources to scam your way into them while you're alive. Good example? There's a cave across a lava river. You could either make a flat rock fireproof, give it the ability to walk and take orders, jump on it and command it to take you to the other side. OR You can just kill yourself, walk over the river while you're dead, and find a hidden spawn point while in the cave. You find these keys that look important but there's nothing to do with them, along with an old recording log from a former beta tester. You can either be perceptive and find where you need to put the blocks after looking everywhere worth looking, OR You can just read the logs, listening to this tester complain that players don't look up and the puzzle is freakin' stupid and it needs to be erased. After taking the hint, you'll find where you put the keys: Directly above your head.
Specs
Ranked in these QuestionsQuestion Ranking
Pros
Pro Easy controls
There is no interactive button to control all one needs to do is walk around in order to solve the games puzzles, such as walking over particular tiles or bumping into objects.
Pro Interesting mix of architecture and colors
The game feature different areas that have completely different feels to them due to the use of architecture and colors. One are may look like a temple and use the color blue a lot while another may use modern architecture of concrete blocks and use the color red a lot. This makes for areas that are not only different in looks but gives a sense of exploration as you never know what will be next.
Pro Solid gameplay and puzzles with multiple solutions, and not just an interactive piece of art
There are many ways to play the game, whether that's finding the location of secrets while you're a ghost, or using your resources to scam your way into them while you're alive.
Good example? There's a cave across a lava river. You could either make a flat rock fireproof, give it the ability to walk and take orders, jump on it and command it to take you to the other side.
OR
You can just kill yourself, walk over the river while you're dead, and find a hidden spawn point while in the cave.
You find these keys that look important but there's nothing to do with them, along with an old recording log from a former beta tester.
You can either be perceptive and find where you need to put the blocks after looking everywhere worth looking,
OR
You can just read the logs, listening to this tester complain that players don't look up and the puzzle is freakin' stupid and it needs to be erased. After taking the hint, you'll find where you put the keys: Directly above your head.
Cons
Con Story feels flat
The game really focuses on ambiance and looks more so than story, which means if one wants an entertaining story this may not be the game for them.