Glitchspace vs DOOM
When comparing Glitchspace vs DOOM, the Slant community recommends DOOM for most people. In the question“What are the best first-person games on Steam?” DOOM is ranked 18th while Glitchspace is ranked 30th. The most important reason people chose DOOM is:
DOOM differs from most modern shooters because it abandons cover-based gunplay and instead encourages you to never stop advancing. This is achieved by not only making your character very nimble, allowing you to run at high speeds and jump great distances, but also by removing weapon reloading entirely. There is also the glory kill system, which restores your health whenever you melee kill an enemy, so no waiting for your health to restore by itself either. All of this creates exhilarating gunplay where you never have to pause for anything.
Specs
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Pros
Pro Non stress environment
The music in game is similar to elevator music and the visuals are simple and relaxing, combined it creates an atmosphere that is pretty stress free, which is good as the further one gets the more complicated the game can become.
Pro Inventive 3D representation of programming
The player needs to get from point a to point b by fixing glitches in the environment by using a programming language called Null, which allows user manipulation of the environment. Through this manipulation the game focuses on an inventive way of showing 3D representations of the mechanics of programming.
Pro Helps you learn how 3D game geometry works
While the 3D programming language in the game doesn't have much scripting or logic in it, it does teach you about how 3D geometry works through concepts like scaling, translating, and transforming objects and vectors.
Pro Fast-paced, exhilarating combat
DOOM differs from most modern shooters because it abandons cover-based gunplay and instead encourages you to never stop advancing. This is achieved by not only making your character very nimble, allowing you to run at high speeds and jump great distances, but also by removing weapon reloading entirely.
There is also the glory kill system, which restores your health whenever you melee kill an enemy, so no waiting for your health to restore by itself either.
All of this creates exhilarating gunplay where you never have to pause for anything.
Pro Refreshing single purpose gameplay
There is no character development, this is a single purpose game that makes itself very clear from the outset. You are in this game to do one thing, kill demons, sometimes in the most gruesome ways possible. The game is very unapologetic about this, which is refreshing in a time when many games focus on story and play out like an interactive movie. This is much more a throwback to simpler times, run and gun, and it can be quite fun.
Pro Level editor for endless content
The game comes with a level editor, which allows you to create new maps and game types. These can be maps that play similarly to the campaign or even unique puzzle maps. You can share your creation online and also download other players' creations. This provides an almost endless stream of content, adding considerable longevity to the game.
Pro Fun hidden secrets
There are quite a few easter eggs and hidden secrets in the game, such as old school Doom 95 levels, a Commander Keen skull, a Terminator 2 animation, and even hidden Doomguy toys that your character will fist bump. There's a lot of these to find, creating a very entertaining side activity.
Pro Superb graphics that run quite well
Highly detailed environments, fearsome enemies, colorful particle effects, beautiful lighting, and a lot more. Whatever you're looking at in DOOM, it's a treat for the eyes, all without ever dropping below 60 frames per second.
Pro Great customizable weapon selection
There are more than 20 weapons in DOOM, including the super shotgun, the rocket launcher, and even the BFG9000. Each weapon has two modes that can be improved with one of three upgrades, totaling to over 100 possible combinations. Most of the combinations are really fun to use, which creates enough variation to keep you entertained for multiple playthroughs.
Pro Fantastic level design
The levels in DOOM are quite large, with multiple floors/levels, and many secrets. Some areas are very spacious, making large-scale battles possible, and some are labyrinth-like, hiding enemies behind every corner. You'd think it would be a very linear and guided experience, but most of the time it's up to you where to go and how to get there. Each one of these aspects make it a blast to fully explore the levels.
Cons
Con Intimidating to learn
Upon first boot it is quite obvious that the game will take a bit of play to learn, this is made worse by the fact that there is no tutorial. Though the game is in early access, so that may change.
Con The gore might not be for everyone
DOOM has a fair amount of gore. Whenever you kill an enemy there's blood, guts, and limbs flying everywhere. Melee kill are particularly brutal with your character twisting enemy necks and breaking their bones. Some may find that level of graphic violence off-putting.