When comparing 7 Days to Die vs BattleBlock Theater, the Slant community recommends BattleBlock Theater for most people. In the question“What are the best singleplayer games on Steam?” BattleBlock Theater is ranked 31st while 7 Days to Die is ranked 60th. The most important reason people chose BattleBlock Theater is:
There is a modified co-op campaign that requires players to coordinate their actions to succeed. This makes it a fun couch co-op game due to the importance of communication (as well as how fun it is to grief your teammate in person).
Specs
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Pros
Pro Constant sense of vulnerability, which keeps the player alert and on edge the whole time
As the player makes progress in the game by interacting with the environment, killing zombies or building things, they are rewarded with skill points that can be used to unlock new skills such as combat strength, higher stamina or new crafting options.
But even though the skill system can seemingly make the game easier, the severity and size of the zombie hordes will keep increasing with the time spent in game and the progress made by the player, keeping them on the edge and making them feel a constant pressure that an attack may come at any time and that they should be prepared.
Pro Robust crafting system that allows the players imagination to run wild with possibilities
Create everything from a chainsaw to various guns to defenses for your fort - the crafting system lists what you can make with the materials you currently have in the player's inventory.
Pro What you build is not only for creativity, but also for gameplay purposes
In 7DTD players don't build their homes only as bases or places to sleep in, or build cool looking things just for the fun of it and to test their skills.
Every 7 days, a large horde of zombies will attack the player wherever he or she is, trying to destroy them and what stands in the way of the player and the horde. This is why the player needs to think about how to build traps that will help them kill a lot of zombies and how to make a strong enough house that will not be destroyed easily.
Pro Randomly generated open worlds makes for a ton of replayability, as each playthrough is never the same
Recently added in the Alpha 9 release, randomly generated worlds allow the player a new play experience every time they open up the game. This means every server will have a different dynamic based on their layout of the world.
Pro Great replayability
No matter how many times you start a new game (random gen) you will never get the same experience. The crafting is the same, enemies are the same, game mechanics are the same but the gameplay is not. If you add the mods available for this game then you will have a whole new experience with added/altered crafting, different enemies, more quests etc...
Pro Single, co-op, and multiplayer gameplay modes give plenty of choice as to how one would like to tackle the game
Three different play modes including solo, with friends, or competitively over the internet gives a lot of choice as to how someone would like to play the game. Be it with friends or solo, the options are there.
Pro Unique combination of voxel and polygon models, which makes for pretty fun physics
The game is a mix between a voxel world and full polygon models for buildings, making for a versatile survival based world that brings exploration and creation to the zombie survival genre.
Structural integrity is a real thing in 7 Days To Die. That means there cannot be unsupported floating blocks. The player can set up traps to take out hordes of zombies with a falling building.
Weapons will break and crumble but can also be forged to be awesome, and the player must cook and maintain supplies.
Pro Creative mode gives the player a section to just trial things out in, for fun
The game allows players to make custom maps without zombies attacking to set up scenarios or make player made game types.
Pro Thoughtful and communicative developers allows for a stable community that keeps growing
Even though this is not directly related with the gameplay, it's still important especially for indie and early-access games. The developers behind 7DTD have always been communicative and have heard what the community had to say time and time again, releasing patches with bug fixes and new features in a timely manner.
Pro Fully moddable
(WIP) The game should eventually be fully moddable.
Pro Low system requirements means just about anyone should be able to run the game
Everything is smooth and perfectly executed. Runs great on any machine, low requirements. This way anyone can run the game without worry of needing an expensive machine.
Pro Co-op adds a completely new element of coordination to the gameplay
There is a modified co-op campaign that requires players to coordinate their actions to succeed. This makes it a fun couch co-op game due to the importance of communication (as well as how fun it is to grief your teammate in person).
Pro Thought-out presentation that balances style and humor well
The witty humor, enjoyable songs and cutscenes all demonstrate the high level of care and consideration that went into BattleBlock’s design. These things all add up to a game with polish that still stays unique enough to stand out.
Pro Good mix of co-op and PvP multiplayer modes keeps the game enticing
The 2-player co-op campaign is very similar to the single-player one, except that it requires cooperation between the two players. It can be played online or with 2 local players. There is also an arena mode with competitive levels that supports up to 4 players (local, online, or mixed). This gives a good variety of online and local play modes, which should keep the game fresh.
Pro No difficulty spikes, the game is very well balanced
The difficulty curve for Battle Block Theater is so evenly programmed that the player will barely notice things are getting harder. It really does an impressive job of training the player to handle any challenge the game throws at them.
Pro Endless replayability through the level editor and its easily sharable creations
The game has a built-in level editor, and levels (or level packs) can be shared through the Steam Workshop. This makes for a situation where there is an inordinate amount of content for the player to try out, or even create themselves.
Pro Sort of funny but not too much
Light hearted gaming that you can play with your significant other.
Cons
Con Out of touch Dev team
The developers constantly rework the game, breaking things that worked well while ignoring problems and community feedback.
Con Really laggy even on high end PCs
Can only get 20 fps on high settings, even on an PC with GTX 960 and Intel i5-4690k.
Con Currently in Early Access
While the game is currently selling for $24.99, it isn't actually finished yet, so there will be bugs. Be sure to adjust your expectations accordingly before making the investment.
Con Crafting system is constantly getting dumbed down
Even though 7D2D is supposed to be a hard survival game (and most of the time it is), the crafting system is getting constantly dumbed down with new releases.
For example, previously you had sticks, planks, and logs. Sticks could not be used to build huge wood log walls or frames. While now there's no more different kinds of wood and you simply punch a bush to get some wood.
Con People who dislike Minecraft will dislike this game
If you like Minecraft, you might like this game, a lot actually. But if you HATE Minecraft, you'll quickly realize this game is basically Minecraft with better graphics. It just downright sucks.
Con Randomly generated open worlds has no generation options
Randomly gen has no option to customize how it is generated (like in minecraft for example) and could make it quite problematic if you want to have a good map, as there is no way to know how good or bad the map will be. Random gen also make unrealistic hills and road that almost go up/down vertically with vehicle spawning in such way they seems to be floating.
Con Competitive play feels lackluster
Competitive play is not as enjoyable as the co-op modes due to stiff combat. The mechanics of this wear out pretty quickly.