When comparing Don't Starve vs Out There: Ω Edition, the Slant community recommends Don't Starve for most people. In the question“What are the best roguelikes/roguelites on PC?” Don't Starve is ranked 25th while Out There: Ω Edition is ranked 75th. The most important reason people chose Don't Starve is:
Don't Starve has a very unique art style, using two dimensional or 2D characters and items in a 3D world gives a very interesting artsy feel to the game. The hand drawn look and feel to the graphics are a nice change of pace from ultra realistic games, but it doesnt take away from the suspense.
Specs
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Pros
Pro Uniquely atmospheric art style that gives a polished look that is difficult to match
Don't Starve has a very unique art style, using two dimensional or 2D characters and items in a 3D world gives a very interesting artsy feel to the game. The hand drawn look and feel to the graphics are a nice change of pace from ultra realistic games, but it doesnt take away from the suspense.
Pro Very active modding community with numerous mods available allows for a lot of replayability and customization
Using the Steam Workshop, Don't Starve has a very active modding community. With nearly 800 mods currently available, there are unlimited ways you can change your Don't Starve experience.
Pro Challenging arcade style game play, with permadeath mixed in makes for a tough to master game that is still fun to play over and over again
Don't Starve is a classic example of "Easy to play, tough to master". The game play is very easy to learn, in fact Don't Starve doesn't really tell you how to play, you just point and click. Some items will be clickable, exploration leads to discoveries, and discoveries lead to longer survival, but death and a new game are always right around the corner.
Pro Randomly generated worlds allows for content that continually stays fresh to the user
Don't Starve generates a completely new game world for every new game, and since you only get one life per game, you will be seeing a lot of different worlds. All of the lands and items will be totally new on every try.
Pro There's never a dull moment thanks to how new mechanics are introduced throughout the gameplay
As the game progresses, it offers more and more mechanics that require constant attention to function properly. It becomes a constant re-evaluation of risk and reward.
Pro Pleasantly twisted sense of humor makes for an entertaining environment and story
Random quips from characters, info, text and the world itself (such as the existence of werepigs) show glimpses of a dark sense of humor throughout.
Pro Easily customized thanks to being able to adjust difficulty on the fly
The game gives you a lot of world customization options. You can change the length of day, weather patterns, how much of each monster or resource spawns, etc. This effectively allows you to adjust how difficult you wish the game to be.
Pro Non complicated resource management
Out There's gameplay revolves around resource management, what the player can find and how they utilize it. It is quite a tight rope of choices that makes for a many "biting your nails" scenarios. Should one venture down to a planet for resources to craft new alien technologies or repair equipment and the ship, risking their fuel and air, or should the venture forward to a new system to try and find more fuel rich planets?
Thee great aspect about all of this resource management is that it is a pretty streamlined system, no weapons or crew to worry about, just fuel air and equipment/ship.
Pro Fantastic music
The music in game fits so well with the atmosphere, giving a very lonely yet somewhat hopeful feel. Created by composer Siddhartha Barnhoorn (The Stanley Parable) one knows quality is rightfully behind the whole score.
Pro Choose your own adventure aspects
Out There has many similarities to a choose your own adventure book where many choices end with a story and particular situation to each that can not be guessed or assumed before the choice is taken. So no game ever has the same outcomes to any particular choice within, which makes for a new adventure each playthrough.
The Omega edition has new voicework to go along with these stories behind each choice, which ads another level of immersion, which is nice. With over 350 unique texts, there is quite a bit to see before they become too repetitive.
Cons
Con Constant restarts can be drawn out and boring
The beginning of a playthrough starts out pretty slow, which is exacerbated by the fact that the player will need to restart many many times as the game is a rouguelike, so permanent death is something that will be encountered often.
Con Completely random
Being that the whole game is completely random, some sessions will not turn out that great. Many times there is the unavoidable bad luck that will make the player run out of fuel or air. Sure there may have been a choice the player should not have made, but really, there is no way to really know.